| Darksol the Painbringer |
Got bored and decided to whip up an unorthodox Firearm-based build. Tell me what you guys think and what I can improve to make it better:
Muse-Touched Scion of Humanity Aasimar Holy Gun 2/Mysterious Stranger 1/Trench Fighter 17 (in that order)
Note that I will not sub out the Amateur Gunslinger feat, as the Quick Clear deed will be valuable with the Mysterious Stranger dip ending up replacing my ability to choose it for 3rd level.
20 Point Buy:
Strength 8 (+2)
Dexterity 18 + 2 = 20 (17)
Constitution 11 (1)
Intelligence 8 (+2)
Wisdom 7 (+4)
Charisma 16 + 2 = 18 (10)
Feats
* = Bonus Feat
1. Amateur Gunslinger* (Quick Clear Deed), Gunsmithing*, Rapid Reload
3. Point-Blank Shot
4. Precise Shot*
5. Deadly Aim*, Rapid Shot
7. Manyshot*, Weapon Focus
9. Weapon Specialization*, Clustered Shots
11. Snap Shot*, Improved Snap Shot
13. Hammer the Gap*, Combat Reflexes
15-19. Improved Initiative, ???
Skills - Craft (Alchemy) 1, Perception MAX.
Pros
-Remains a Full BAB Ranged Attacker.
-Attacks Target Touch AC.
-Gets great Saves by 2nd level and picks up extra proficiencies by 4th level. Base Saves are fairly strong by that point too.
-Gets the ability to become a Melee Threat by 11th level, threatening 15 feet.
-Can add both Dexterity and Charisma to damage rolls with a Grit point by 6th level, or can specialize with a Smiting Shot against Big Bads.
Cons
-Extremely feat intensive. Having to delay abilities due to dip benefits, and Fighter Bonus Feats allow for double feats at the standard levels, providing further delays.
-Unable to combine a certain Paladin archetype (Divine Hunter) because Divine Bond contradicts. Also, unable to combine Trench Fighter with another acceptable archetype.
-The Misfire is real. (Last Gunslinger our group played with, he ended up Misfiring basically every encounter.)
I have no clue what weapon(s) and other skills this character would use. I'm inclined to go with One-handed Firearms, as the reload time for Two-handed Firearms are way too long. I'd have to spend an enormous amount of Grit points just to full-attack for one round.
Any other critique and suggestions are appreciated.