Magus using Spellstrike with Powerattack?


Advice


Hey guys! I'm currently building a Bladebound Magus (level 12), but still being relatively new to the game I'm trying to get a grasp on the mechanics.

The big thing I'm trying to wrap my head around right now is the use of Spellstrike/Spell Combat along with using feats with them, was hoping someone could help push me in the right direction.

So for example, let's say I use Spell Combat to cast Shocking Grasp (as it seems to be a popular choice), this grants me a free attack with my sword. So now if I move in I get two attacks, can I use Power Attack with my Spellstrike to gain an additional +3 on my damage?

Just trying to get a grasp with how many different things the Magus can stack in a single turn.

Dark Archive

If you deliver the spell with your sword, it is no longer a touch attack and you can therefore also apply Power Attack if you so choose.

However, you cannot use Spellcombat AND move, as Spellcombat is a full-round action.

If you move AND cast the spell you can still delive the spell with a sword attack as part of the casting (Spellstrike), but you only get one attack.

As a 12th lvl magus you have BAB +9/+4. When you use Spellcombat and Spellstrike (and do not move) you get three attacks at +7/+7/+2 (additional modifiers may apply from enchancement bonuses, Str, etc.)


llamaegg wrote:


So for example, let's say I use Spell Combat to cast Shocking Grasp (as it seems to be a popular choice), this grants me a free attack with my sword. So now if I move in I get two attacks, can I use Power Attack with my Spellstrike to gain an additional +3 on my damage?

You can use power attack with spellstrike. As a lvl 12 magus (BAB 9), you get - 3 to hit and +6 damage (or +9 for a two-handed weapon). The damage is added to the weapons damage of the spellstrike.


You should consider taking the kensai as well.. It meshs with the bladebound nicely.. Ive played one to 11th and he was a blast before he was murdered lol


Asharii wrote:

If you deliver the spell with your sword, it is no longer a touch attack and you can therefore also apply Power Attack if you so choose.

However, you cannot use Spellcombat AND move, as Spellcombat is a full-round action.

If you move AND cast the spell you can still delive the spell with a sword attack as part of the casting (Spellstrike), but you only get one attack.

As a 12th lvl magus you have BAB +9/+4. When you use Spellcombat and Spellstrike (and do not move) you get three attacks at +7/+7/+2 (additional modifiers may apply from enchancement bonuses, Str, etc.)

Awesome, just what I needed.

So to make things a bit more complicated, let's go with this. I'm using a Scimitar +3 and have a STR mod of 6/INT mod of 5.

First round I take my turn to cast haste and move in. Next round I use a swift action to give myself Arcane Accuracy, use Spellcombat to cast Intensified Shocking Grasp, 5 foot into range and have 4 attacks at a +22/+22/+22/+17? And I could use Power Attack on those attacks?

WerePox47 wrote:
You should consider taking the kensai as well..

I thought about it, but decided against it. It removes my ability to wear heavy armor and gimps spell casting more then I would like.

Dark Archive

llamaegg wrote:

....

First round I take my turn to cast haste and move in. Next round I use a swift action to give myself Arcane Accuracy, use Spellcombat to cast Intensified Shocking Grasp, 5 foot into range and have 4 attacks at a +22/+22/+22/+17? And I could use Power Attack on those attacks?

Absolutely. You would take -3 on attack and get +6 to damage. Shocking grasp would only dscharge on the first hit, bu until then you would get an additional +3 on attack rolls against foes with metal armor or weapons.


what's a good spell to spellstrike the magus with at higher levels? intensified empowered maximized shocking grasp with spell perfection? Or is that a waste of resources?

Edit: Slap on the wayang spellhunter and magical lineage traits, and you've got all that at second level. Is that worth the feat investment?


Great! My buddy keeps bugging me about not taking a simpler class to learn, but I figure why learn 1 mechanic when I can instead learn 5?

Currently I'm looking at this for my build up to current level;

Bladebound Magus (LVL 12)/Human:

Stats;

STR: 22/6
DEX: 16/3
CON: 17/3
INT: 20/5
WIS: 14/2
CHA: 14/2

Feats;

Level 1 : Toughness (+3HP + 1/Lvl over 3)
Level 1 (Racial) : Extra Arcana < Arcane Accuracy
Level 3 : Spell Penetration (+2 bonus to overcome Spell Resistance)
Level 5 : Weapon Focus - Scimitar (+1 ATK BONUS)
Level 5 (Bonus) : Intensified Spell (Increases damage by a maximum of 5 dice, increases spell level by 1)
Level 7 : Power Attack (-3 ATK Bonus/+6 DMG)
Level 9 : Dunno yet
Level 11 : Improved Critical - Scimitar (Double Threat Range, 15-20/x2)
Level 11 (Bonus) : Extra Arcana < Spell Blending

Arcana;

Level 3 : Black Blade +3
Level 6 : Spell Shield (-1 Arcane Point for Bonus AC equal to INT MOD)
Level 9 : Empowered Magic (All variable effects are increased by half/Once per day)
Level 12 : Maximized Magic (All variable numberic effects are maxed/Once per day)

Spell Blending : Heroism (+2 ATK BONUS, Saves and Skill Checks
: Not sure

Another question, does any bonus to weapon damage also apply to spell damage of the Spellstrike? Say I took up Weapon Specialization for the +2 DMG, would this also give the Shocking Grasp +2? Same with Power Attack I guess.


llamaegg wrote:


Another question, does any bonus to weapon damage also apply to spell damage of the Spellstrike? Say I took up Weapon Specialization for the +2 DMG, would this also give the Shocking Grasp +2? Same with Power Attack I guess.

First of all, you cannot take Extra Arcana at lvl 1, since you don't have the Magus Arcana class feature yet. However, switching it around with spell penetration shouldn't be a problem.

In answer of your question: No, it doesn't apply to the spell damage of the Spellstrike. The feats do apply to the weapon damage you deal when making a spellstrike.

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