Starglim
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Well, I will be playing a Changeling, more for flavor than anything else.
I would hate to lose my bonus to wisdom if I reincarnate.
You think your GM will let you avoid the change because of a little thing like death?
I don't know about Elven Magic. It's not one of the things specified in the spell description not to change, but it also seems more like a class ability or a feat than the physical qualities that the spell explicitly alters. I'd have to say it's obscure, if not undefined, whether you'd keep it by RAW.
blackbloodtroll
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Here is the Changeling. Just so you know.
If reincarnated, what would I retain, and what would I lose?
| wraithstrike |
First eliminate the subject's racial adjustments (since it is no longer necessarily of his previous race) and then apply the adjustments found below to its remaining ability scores......
The reincarnated creature gains all abilities associated with its new form, including forms of movement and speeds, natural armor, natural attacks, extraordinary abilities, and the like, but it doesn't automatically speak the language of the new form.
It seems to me that you lose everything the old race gave you, just as if you had started out as the race you are about to be, except for the new race's language.
| wraithstrike |
Are you saying the previous bonuses/penalties to mental scores are changed upon reincarnation?
Yes, but they don't stack.
The wording says the old abilities are removed, but then it leads to a chart that says to adjust the physical abilities.
That either means.
1. Mental scores are swapped out.
2. Mental scores stay the same, and only physical scores are modified.
Either way they don't stack.
Fake Healer
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From the PRD===="A reincarnated creature recalls the majority of its former life and form. It retains any class abilities, feats, or skill ranks it formerly possessed. Its class, base attack bonus, base save bonuses, and hit points are unchanged.Strength, Dexterity, and Constitution scores depend partly on the new body. First eliminate the subject's racial adjustments (since it is no longer necessarily of his previous race) and then apply the adjustments found below to its remaining ability scores. The subject of the spell gains two permanent negative levels when it is reincarnated. If the subject is 1st level, it takes 2 points of Constitution drain instead (if this would reduce its Con to 0 or less, it can't be reincarnated). A character who died with spells prepared has a 50% chance of losing any given spell upon being reincarnated. A spellcasting creature that doesn't prepare spells (such as a sorcerer) has a 50% chance of losing any given unused spell slot as if it had been used to cast a spell.
It's possible for the change in the subject's ability scores to make it difficult for it to pursue its previous character class. If this is the case, the subject is advised to become a multiclass character."
Mental stats stay the same, you remove any physical stat racial modifiers and replace them with what they list on the chart.
| Ravingdork |
Reincarnate doesn't give you any special abilities from your new form except for the stat adjustments, and humanoid type. They don't gain any racial traits, or feats, etc and so on.
Oh no?
Seems to me like the best thing you could be is a venerable human. You won't lose your bonus skills and feat or your high mental stats when you reincarnate, but you will gain everything the new race has to offer (excepting language and mental ability mods), including the physical ability scores of a younger body.
The only down side I see is possibly having to deal with the social stigma of now being a goblinoid or some other socially undesirable race.
| Ravingdork |
Yeah, I can't believe that either, Carbon. It should have been 1,400gp according to the magical item creation rules! I guess they had to account for the full moon double roll.
Just kidding.
At least only one NPC in the entire campaign world knows how to create it, and I'm guessing it is nothing less than a closely guarded secret.
| Ravingdork |
Okay, so which of these are lost/gained?
1) Weapon Familiarity or Proficiency?
2) Racial Skill Bonuses?
3) Attack Bonuses (like dwarf's hatred)?
4) Racial bonus on saving throws (like dwarfs hardy or halfling Luck)?
1) Gone.
2) Gone.3) Gone.
4) Gone.
Except for skills, feats, languages, and mental stats, you lose EVERYTHING from your race and replace it with EVERYTHING from your new race.
| Ravingdork |
The weapon proficiency thing seems odd though.
Proficiency =/= feat
Remember, reincarnate says you remember "most" things about your past life. You're not going to keep every mental-based thing.
| Ravingdork |
Gotcha.
Some sources of weapon proficiencies (like the half-elf's alternate racial ability, Ancestral Arms) does actually grant an actual feat though, and that is retained even after a reincarnate is cast. Gotta check the wording of each ability closely.
| Ravingdork |
That could really screw with PCs who have things like weapon focus and what not, but now are no longer proficient with that weapon.
Time to multiclass into a less martially-minded class then, I guess.
| wraithstrike |
Talonhawke wrote:Race traits are called out as continuing to function, even if you change race.Well BBT while they not be lost some might not function. I don't see how the bite attack one from the orcs is staying around.
I don't see that, and I am beginning to like this spell less and less. :)
blackbloodtroll
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See here about race traits.
This also means a half-orc retains the bite gained from the Tusked trait whether polymorphed, or reincarnated.
Weird huh?
| Ravingdork |
See here about race traits.
This also means a half-orc retains the bite gained from the Tusked trait whether polymorphed, or reincarnated.
Weird huh?
Funny how that rule seems to only exist on an unofficial 3rd-party site.
| Ravingdork |
Okay.
Look here.
Notice, it says the exact same thing.
I did look there. I didn't see it.
EDIT: Found it. They had it in the summary section rather than the Race Trait's introductory section, which is where I was looking.
| wraithstrike |
RD it is on the PRD as well.
Race Traits: Race traits are keyed to specific races or ethnicities, which your character must belong to in order to select the trait. If your race or ethnicity changes at some later point (perhaps as a result of polymorph magic or a reincarnation spell), the benefits gained by your race trait persist—only if your mind and memories change as well do you lose the benefits of a race trait.
edit:I see RD found it.
This spell does need an FAQ blog though.
blackbloodtroll
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Race Traits: Race traits are keyed to specific races or ethnicities, which your character must belong to in order to select the trait. If your race or ethnicity changes at some later point (perhaps as a result of polymorph magic or a reincarnation spell), the benefits gained by your race trait persist—only if your mind and memories change as well do you lose the benefits of a race trait.