Reincarnated Mentally?


Rules Questions

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Grand Lodge

How does Reincarnate interact with racial bonuses to mental stats?
Do you keep them, or risk coming back stupider?

Grand Lodge

Do they risk coming back smarter?

Grand Lodge

Neither. Reincarnate doesn't change the subject's mental ability scores, feats, skills or languages.

Grand Lodge

1 person marked this as a favorite.

So, you do not lose previous racial bonuses/penalties to mental stats?


I thouight that it does, but just read the spell again and seems it really doesn't.

So your mental stats remain unchanged.


If it's physical, like darkvision or a bite attack, change it. If it's mental, like elves' spellcraft, don't

Grand Lodge

Going to being a Reincarnated Druid, so I have to get this down.
RAW, with all the little details figured out.


Pick a race with high mental stats to start, then kill yourself over and over again till you get a race with high physicals :) Don't forget to get Restorations inbetween those tries though ;)

Grand Lodge

Well, I will be playing a Changeling, more for flavor than anything else.
I would hate to lose my bonus to wisdom if I reincarnate.

Grand Lodge

blackbloodtroll wrote:

Well, I will be playing a Changeling, more for flavor than anything else.

I would hate to lose my bonus to wisdom if I reincarnate.

You think your GM will let you avoid the change because of a little thing like death?

I don't know about Elven Magic. It's not one of the things specified in the spell description not to change, but it also seems more like a class ability or a feat than the physical qualities that the spell explicitly alters. I'd have to say it's obscure, if not undefined, whether you'd keep it by RAW.

Grand Lodge

Here is the Changeling. Just so you know.
If reincarnated, what would I retain, and what would I lose?

Grand Lodge

Retain: +2 Wisdom, +2 Charisma, Languages
Lose: -2 Constitution, Hulking Changeling, Sea Lungs, Claws, Natural Armor, Darkvision
Unclear: Green Widow

Grand Lodge

Green Widow seems mental to me, but I may be wrong.


Could be pheromones or something too, in which case you'd lose it. But not sure


Quote:

First eliminate the subject's racial adjustments (since it is no longer necessarily of his previous race) and then apply the adjustments found below to its remaining ability scores......

The reincarnated creature gains all abilities associated with its new form, including forms of movement and speeds, natural armor, natural attacks, extraordinary abilities, and the like, but it doesn't automatically speak the language of the new form.

It seems to me that you lose everything the old race gave you, just as if you had started out as the race you are about to be, except for the new race's language.

Grand Lodge

Are you saying the previous bonuses/penalties to mental scores are changed upon reincarnation?


wraithstrike wrote:
It seems to me that you lose everything the old race gave you, just as if you had started out as the race you are about to be, except for the new race's language.

I'd say so too. When you're no longer a Changeling, you no longer have any of the Changeling's racial properties.

Grand Lodge

So, you can get stupider/smarter by being reincarnated?


blackbloodtroll wrote:
Are you saying the previous bonuses/penalties to mental scores are changed upon reincarnation?

Yes, but they don't stack.

The wording says the old abilities are removed, but then it leads to a chart that says to adjust the physical abilities.

That either means.

1. Mental scores are swapped out.

2. Mental scores stay the same, and only physical scores are modified.

Either way they don't stack.

Grand Lodge

I never suggested a "stacking" effect.

I was under the impression that mental stats stayed exactly the way they are.
If your previous race had a bonus/penalty to a mental stat, you kept it, and you did not gain any mental stat bonus/penalty of your new race.
At least, that's how I read it.

The Exchange

2 people marked this as a favorite.

From the PRD===="A reincarnated creature recalls the majority of its former life and form. It retains any class abilities, feats, or skill ranks it formerly possessed. Its class, base attack bonus, base save bonuses, and hit points are unchanged.Strength, Dexterity, and Constitution scores depend partly on the new body. First eliminate the subject's racial adjustments (since it is no longer necessarily of his previous race) and then apply the adjustments found below to its remaining ability scores. The subject of the spell gains two permanent negative levels when it is reincarnated. If the subject is 1st level, it takes 2 points of Constitution drain instead (if this would reduce its Con to 0 or less, it can't be reincarnated). A character who died with spells prepared has a 50% chance of losing any given spell upon being reincarnated. A spellcasting creature that doesn't prepare spells (such as a sorcerer) has a 50% chance of losing any given unused spell slot as if it had been used to cast a spell.
It's possible for the change in the subject's ability scores to make it difficult for it to pursue its previous character class. If this is the case, the subject is advised to become a multiclass character.
"

Mental stats stay the same, you remove any physical stat racial modifiers and replace them with what they list on the chart.


^ Yes. The quotes further up were out of context. The text is pretty clear that only physical stats change.

Grand Lodge

Okay. I thought others were suggesting losing previous physical and mental stat bonuses/penalties, and then not getting anything but physical stat bonuses/penalties.
That, of course, left me confused.

Dark Archive

Reincarnate doesn't give you any special abilities from your new form except for the stat adjustments, and humanoid type. They don't gain any racial traits, or feats, etc and so on.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Carbon D. Metric wrote:
Reincarnate doesn't give you any special abilities from your new form except for the stat adjustments, and humanoid type. They don't gain any racial traits, or feats, etc and so on.

Oh no?

Second to last sentence of reincarnate:
The reincarnated creature gains all abilities associated with its new form, including forms of movement and speeds, natural armor, natural attacks, extraordinary abilities, and the like, but it doesn't automatically speak the language of the new form.

Seems to me like the best thing you could be is a venerable human. You won't lose your bonus skills and feat or your high mental stats when you reincarnate, but you will gain everything the new race has to offer (excepting language and mental ability mods), including the physical ability scores of a younger body.

The only down side I see is possibly having to deal with the social stigma of now being a goblinoid or some other socially undesirable race.

Dark Archive

Have you seen the Salve of Second Chance? I cant believe it's only 1600.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Yeah, I can't believe that either, Carbon. It should have been 1,400gp according to the magical item creation rules! I guess they had to account for the full moon double roll.

Just kidding.

At least only one NPC in the entire campaign world knows how to create it, and I'm guessing it is nothing less than a closely guarded secret.

Grand Lodge

1 person marked this as FAQ candidate.

Okay, so which of these are lost/gained?

1) Weapon Familiarity or Proficiency?
2) Racial Skill Bonuses?
3) Attack Bonuses (like dwarf's hatred)?
4) Racial bonus on saving throws (like dwarfs hardy or halfling Luck)?


1 person marked this as a favorite.

Personally I think we need an entire FAQ blog to explain how Reincarnate actually works.

Grand Lodge

Talonhawke wrote:
Personally I think we need an entire FAQ blog to explain how Reincarnate actually works.

If it included alternate tables, I would love it.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
blackbloodtroll wrote:

Okay, so which of these are lost/gained?

1) Weapon Familiarity or Proficiency?
2) Racial Skill Bonuses?
3) Attack Bonuses (like dwarf's hatred)?
4) Racial bonus on saving throws (like dwarfs hardy or halfling Luck)?

1) Gone.

2) Gone.
3) Gone.
4) Gone.

Except for skills, feats, languages, and mental stats, you lose EVERYTHING from your race and replace it with EVERYTHING from your new race.

Grand Lodge

The weapon proficiency thing seems odd though.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
blackbloodtroll wrote:
The weapon proficiency thing seems odd though.

Proficiency =/= feat

Remember, reincarnate says you remember "most" things about your past life. You're not going to keep every mental-based thing.

Grand Lodge

Gotcha.


Like I said full FAQ blog.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
blackbloodtroll wrote:
Gotcha.

Some sources of weapon proficiencies (like the half-elf's alternate racial ability, Ancestral Arms) does actually grant an actual feat though, and that is retained even after a reincarnate is cast. Gotta check the wording of each ability closely.

Grand Lodge

That could really screw with PCs who have things like weapon focus and what not, but now are no longer proficient with that weapon.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
blackbloodtroll wrote:
That could really screw with PCs who have things like weapon focus and what not, but now are no longer proficient with that weapon.

Time to multiclass into a less martially-minded class then, I guess.

Grand Lodge

Not disagreeing, just so you know.
Luckily, Race traits are not lost, and still function.


Well BBT while they not be lost some might not function. I don't see how the bite attack one from the orcs is staying around.

Grand Lodge

Talonhawke wrote:

Well BBT while they not be lost some might not function. I don't see how the bite attack one from the orcs is staying around.

Race traits are called out as continuing to function, even if you change race.


blackbloodtroll wrote:
Talonhawke wrote:

Well BBT while they not be lost some might not function. I don't see how the bite attack one from the orcs is staying around.

Race traits are called out as continuing to function, even if you change race.

I don't see that, and I am beginning to like this spell less and less. :)

Grand Lodge

1 person marked this as a favorite.

See here about race traits.
This also means a half-orc retains the bite gained from the Tusked trait whether polymorphed, or reincarnated.
Weird huh?


Yep now I'm saying that this spell Requires 3 FAQ blogs.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
blackbloodtroll wrote:

See here about race traits.

This also means a half-orc retains the bite gained from the Tusked trait whether polymorphed, or reincarnated.
Weird huh?

Funny how that rule seems to only exist on an unofficial 3rd-party site.

Grand Lodge

Okay.
Look here.
Notice, it says the exact same thing.


Yep the spell gets weirder and weirder.

So i can forget how to use a weapon I've used for the last 30 years.

But Jim the Or.....er....I mean Elf still has long pointy Teeth.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
blackbloodtroll wrote:

Okay.

Look here.
Notice, it says the exact same thing.

I did look there. I didn't see it.

EDIT: Found it. They had it in the summary section rather than the Race Trait's introductory section, which is where I was looking.


RD it is on the PRD as well.

Quote:
Race Traits: Race traits are keyed to specific races or ethnicities, which your character must belong to in order to select the trait. If your race or ethnicity changes at some later point (perhaps as a result of polymorph magic or a reincarnation spell), the benefits gained by your race trait persist—only if your mind and memories change as well do you lose the benefits of a race trait.

edit:I see RD found it.

This spell does need an FAQ blog though.

Grand Lodge

Pathfinder Roleplaying Game Reference Document wrote:


Race Traits: Race traits are keyed to specific races or ethnicities, which your character must belong to in order to select the trait. If your race or ethnicity changes at some later point (perhaps as a result of polymorph magic or a reincarnation spell), the benefits gained by your race trait persist—only if your mind and memories change as well do you lose the benefits of a race trait.

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