When it comes to crafting original wondrous items...


Homebrew and House Rules


Even if it is merely one effect, but you think the item should have two spells associated to the desired effect, are the costs added together as if you would make two different items with different effects?


DM Player Nate wrote:
Even if it is merely one effect, but you think the item should have two spells associated to the desired effect, are the costs added together as if you would make two different items with different effects?

I'd normally price the item by the more expensive of the spell prerequisites unless a similar item already exists.


But you would still add the other spell to the prerequisites for crafting, right? So even if the price is less than two spells, the requirements to actually craft it still need both?


Page 549, CRB.

If an item has two effects that are similar, then you pay full price for the most expensive, 3/4 price for the next more expensive and 1/2 price for the rest.


Dabbler wrote:

Page 549, CRB.

If an item has two effects that are similar, then you pay full price for the most expensive, 3/4 price for the next more expensive and 1/2 price for the rest.

Yeah, I know about the chart, but I was interested in paying for one effect, but needed to know if I needed to up the price because I feel like two spells are required to create the item I want for one of my players in my campaign. Because I want to know if it would be feasible to put in at the end of this arc of the story.


No, if it only has one effect, then that is all you pay for. Doesn't matter how many spells you chuck in it to get that effect.


This next bit wasn't mentioned at all in the book, so I'm wondering if I can take a liberty and reduce the final cost by say 25%? I want to limit the kind of characters that can use this item to a few special classes/creatures so that not everybody can use it. Or, do I up the cost a little more if it certain users are using it and can then gain an extra ability, but some characters can't?


There is a section in reducing cost due to restrictions, if that's what you mean. What exactly is this item?


Well, it's an arm-slot AND hand-slot item (I have yet to find a name I like for it) that allows certain classes/creatures to increase the reach of their unarmed attacks by one as if their arms had reach, and only the arms can benefit from this. It's similar to the Aberrant Bloodline Sorcerer's Bloodling Ability. In it's simplest form, at least. I'm still working on writing it up into a manner similar to the items listed in the Core Rulebook.


There is no such thing as an arm slot. I assume you mean the hand slot, and the wrist slot?


I suggest you make it one or the other. It's effectively a feat equivelant item (Lunge feat does this), so it shouldn't really cost too much.


Jeraa wrote:
There is no such thing as an arm slot. I assume you mean the hand slot, and the wrist slot?

Yeah, I did. Thanks for pointing out the error. Like I said, I'm still flushing out details for this.

Dabbler, do you know where the feat equivelent list is referenced in any of the books? I'm looking, but there have been times that no matter how hard I look, I just can't find what I'm looking for. And as far as making it one or the other, maybe. I'll have to give it some thought.


Some materials to 3.5 (single PF item as well) misnamed wrists slot as arms slot (because of, you know, armlets, and wearing bracers on arms).


DM Player Nate wrote:
Dabbler, do you know where the feat equivelent list is referenced in any of the books? I'm looking, but there have been times that no matter how hard I look, I just can't find what I'm looking for. And as far as making it one or the other, maybe. I'll have to give it some thought.

Nearest equivelant is something like the Mighty Cleaving weapon property, so I would make this item according to the weapon rules, as a +1 equivalence. So about 2,000gp, less if you give it limited uses.


Well, I thank everyone who has been contributing. Hopefully now I can design it properly for my player I have envisioned this for.

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