Critique my Monk Feat Path


Advice


I was hoping to get some feedback on how optimized these choices were and some suggestions on adjustments if need be. I am still rather green to the PF system. This path focuses on the synergy of Shatter Defenses and Medussa's Wrath and has some other things peppered in there.

Novice Tenzin, Human (Unarmed Fighter 1, Monk 19)
Starting Abilities:
Str: 20 (+5)
Dex: 12 (+1)
Con: 12 (+1)
Int: 10 (0)
Wis: 18 (+4)
Cha: 8 (-1)
Feats:
1st (Unarmed Fighter): Weap Focus (L), Dragon Style (UFB), Dazzling Display (H)
2nd: Improved Grapple (B)
3rd: Intimidating Prowess (L), Combat Reflexes (B)
5th: Dragon Ferocity (L)
7th: Power Attack (L), Improved Trip (B)
9th: Shatter Defenses (L)
11th: Cornugon Smash (L), Medussa’s Wrath (B)
13th: Elemental Fists (L)
15th: Vicous Stomp (L), Ki Throw (B)
17th: Dimensional Agility (L)
19th: Fury’s Fall (L), Mobility (B)

The Shatter defenses feat chain is a large investment... but the potential to trigger Medussa's Wrath on just about every full attack is attractive.

Sczarni

Why not take the subsequent Dimensional feats? I'm not familiar with Fury's fall, but I think you're taking Mobility a little late in the game to get much out of it...

Were you considering any Monk arcetypes? Qinggong has some interesting options...


QingGong will be included subbing out an ability for Barkskin as that is a sure shot. Other than that, there weren't many others that I was considering... maybe gliding steps or ki leech.

The Dimensional feats are nice but they require a lot of investment and I would have to gut a lot of the synergy I have here to make them shine. I could remove Furry's Fall (adds dex to CMB when tripping) which wouldn't be that great at that level and add the 2nd feat in that chain. Maybe swap out Mobility for Improved Crit as well.

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