| wraithstrike |
| wraithstrike |
I never said that my questioning was not for the purpose of creating something special, tied to backstory and flavorful.
I am not saying it isn't. I was only saying that the last question is now in rule 0 territory so a general ruling would most likely not fit.
Personally I would allow the intelligent magic weapon to be its own thing, but allow it to dominate the animated object when they were combined.
| Ravingdork |
Well, how would one add an intelligence score to an animated object?
If I used the Construct Weapon Modification to add an intelligent weapon to an animated object, making it part of the animated object, would it then be considered intelligent?
lol. I've actually done something similar with this character, but by making the shield guardian amulet an intelligent magical item that can control the shield guardian (since the intelligent amulet always possesses itself).
Tacking an intelligent magical item onto an animated object would not give it any control over the animated object unless (1) the intelligent object somehow created the animated object, or (2) the creator of the animated object somehow bequeathed control of the animated object to the intelligent item.
| wraithstrike |
Soulbound Dolls do. I can just reincarnate it.
I am saying you can't reincarnate a nonliving thing. A homunculus being a construct is not alive anymore than any other construct is, or a skeleton would be.
There is also nothing saying a Soulbound Doll is alive. The mechanics say you have to use part of a creature's soul to power the doll so even if you created a soul bound doll there is no guarantee that you could reincarnate it into another item after killing the doll.
These small, sentient dolls contain a fragment of another creature's soul.
Target dead creature touched.....With this spell, you bring back a dead creature in another body, provided that its death occurred no more than 1 week before the casting of the spell and the subject's soul is free and willing to return
Having never been alive the construct also can't die.
Like undead they can be destroyed(not die) which is the rules say happen when they are reduced to 0 hp.
In order for it to have been alive it would need a constitution score, and both the homunculus and the doll have a con of -.
| wraithstrike |
With all my rules naysaying aside I would probably allow what you are trying to do, but the rules don't support it. I am assuming the Turtle is still the GM, and he won't let anything fly if you can't provide rules support. If you shift this over to the advice thread you can probably get better(less rules extensive) responses. :)
| Yebng |
The line that says "this spell cannot affect objects carried or worn by a creature" only applies when you are casting it. That way you can't turn someone's own armor or weapon against him while he is wearing/wielding it.
But a disarm followed by an animate object and ordering it to attack it's former wielder is ok right?
blackbloodtroll
|
With all my rules naysaying aside I would probably allow what you are trying to do, but the rules don't support it. I am assuming the Turtle is still the GM, and he won't let anything fly if you can't provide rules support. If you shift this over to the advice thread you can probably get better(less rules extensive) responses. :)
That DM wouldn't allow anything that doesn't cripple my character. A feat that causes mental retardation, yeah. A mithral breastplate, no.
This is for a different game, and different DM.
| wraithstrike |
Why is a soulbound doll not a dead creature when it reaches 0 hit points. Does it not have the dead condition when it reaches 0 hit points?
No it does not get the dead condition. It is "destroyed" just like undead are. It also has a fragment of someone else's soul. A fragment of soul is not a soul.
Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
Not at risk of death from massive damage, but is immediately destroyed when reduced to 0 hit points.
Dead: The character's hit points are reduced to a negative amount equal to his Constitution score, his Constitution drops to 0, or he is killed outright by a spell or effect....
If you kill something you bring it from being alive to being dead. Nothing without a con score is alive in this game. The only two creatures without con scores are undead and constructs and they are destroyed per the rules.
| wraithstrike |
wraithstrike wrote:With all my rules naysaying aside I would probably allow what you are trying to do, but the rules don't support it. I am assuming the Turtle is still the GM, and he won't let anything fly if you can't provide rules support. If you shift this over to the advice thread you can probably get better(less rules extensive) responses. :)That DM wouldn't allow anything that doesn't cripple my character. A feat that causes mental retardation, yeah. A mithral breastplate, no.
This is for a different game, and different DM.
So what exactly are you trying to do? I think that is an easier way to make this happen. I might be able to find a rules legal way to help you assuming the helpful GM does not mind a little rules bending.
| wraithstrike |
Ravingdork wrote:But a disarm followed by an animate object and ordering it to attack it's former wielder is ok right?
The line that says "this spell cannot affect objects carried or worn by a creature" only applies when you are casting it. That way you can't turn someone's own armor or weapon against him while he is wearing/wielding it.
Yes it would.