Morlaf
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So I made thsi Goblin Wild Rager who is fun to play....
but quickly noticed that with char = 08 and Wis = 12 the DC of the confusion save is advancing much faster than my will saves, and even if i blow a feat on Iron Will by level 20 I would have to roll a natural (yes, NATURAL!) 22.
So that means I get to spend eternity in perpetual confusion, raging and smashing everyhing in sight...
Deity levels here we come!!! :o)
Morlaf (the eternally confused!)
Skerek
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I would have to roll a natural (yes, NATURAL!) 22.
Just remember that Nat 20s are always a success for attack rolls (miss chance pending) and saving throws. This means when you get to that stage you'll just spend about a minute or two trying to kill your friends.
By my calculations you should have about a 50% chance to clear the rage by the 14th roundSo yes, you could be eternally confused if the dice gods do not favor you
| StreamOfTheSky |
Wild Rager is a horrible archetype for anyone except dippers. As you noticed, the DC scales stupidly fast (typically DCs use HALF your HD + ability mod). And when you go into confusion, you lose access to all of your rage powers. In other words, the bulk of your class features and the main reason to level up further in barbarian (vs. just taking extra rage, say) in the first place.
If you're just dipping, though, you get a trivially easy DC by mid levels to control with 95% reliability when you are and are not raging, and the confusion rounds can be used to vastly extend your paltry 4 + con or 6 + con rounds per day. You lose your rage powers, but you have one, or possibly even none, so you don't really care.