Why would an Imp become a wizard's familiar what's in it for him?


Pathfinder First Edition General Discussion

Silver Crusade

From the perspective of an Imp or Quasit, why would they bond themselves to a mortal spell caster on the prime materiel plane to be a familiar?

What do they get out of it?

What might their objectives be for entering into such an agreement? So in other words, what do they get out of it?

What do you all think?

Thanks


Pretty sure that how imps are made. The wizard gives part of his sole to the powers of the 9 hells to make one.

Liberty's Edge

An Imp or Quasit never becomes a Familiar per Golarion canon. They are literally built from a small piece of the spellcaster's soul and willed into being an independent being. They are made to be a Familiar.

Any non-Familiar ones you meet were once a Familiar...prior to their creator's death.


Let's see, quasit:

bestiary wrote:
CE

I believe the answer here would be "for the lulz".

In the case of imps: It gives them a chance to corrupt a powerful mortal into doing evil. That's how imps move up in the food chain.


gives them a chance to enter the material plane.

Silver Crusade

Made for it.

Ordered to do it by their hellish superiors for their own reasons.

In it for the long con.

In it for the opportunities presented on the Material Plane.

Enslaved/bound by the caster.

In it because the imp sees something of its own parent soul/creator in the current caster, and it wants to see that soul rise to greatness/fall into damnation/both/or-something-else depending on the nature of the imp and the caster.


Their also immortal (unless killed on their home plane) so so what if they spend 300 years serving that elf wizard at then end he gains power from corrupting him, and probably his allies. and maybe even the chance to stay on the material plane and grab some more souls.


blahpers wrote:

Let's see, quasit:

bestiary wrote:
CE

I believe the answer here would be "for the lulz".

In the case of imps: It gives them a chance to corrupt a powerful mortal into doing evil. That's how imps move up in the food chain.

Ding Ding Ding. I have to agree with this. They use it as an opportunity to corrupt and manipulate. Also its got to be better being a mortals servant then a Baylor's.

Grand Lodge

Well in AD&D, the Imp and Quasit would wait for the Magic-User to die so that they could grab master's soul and take it for to Hell, or the Abyss as appropriate. Apparantly they could barter such a soul for a significant increase in fiendish station.


To spend time away from hell (ie the material plane) and for the opportunity to corrupt yet another mortal soul.


Read the Imp entry in the Bestiary, I believe it states something along the lines of "they like to f*** with people" they are allotted more time in the mortal realm than any other evil outsider, they will wait years for their machinations to come to fruition even if that means subtly influencing a wizard and his companions as a familiar.


From the imp listing at the PRD:

Quote:
Born directly from the pits of Hell, imps are among the least of the true devils; these vicious, manipulative fiends, however, hold an important role in the corruption of mortal souls. Unfettered from the ranks and duties of diabolical armies, imps delight in any opportunity to travel to the Material Plane and subtly tempt mortals toward acts of ever-greater depravity. Willingly serving spellcasters as familiars, imps play the role of dutiful servants, often granting their masters cunning advice and infernal insights. In truth, though, an imp works to deliver souls to Hell, assuring that its master's soul—and as many collateral souls as possible—faces damnation upon death.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Haladir wrote:

From the imp listing at the PRD:

Quote:
Born directly from the pits of Hell, imps are among the least of the true devils; these vicious, manipulative fiends, however, hold an important role in the corruption of mortal souls. Unfettered from the ranks and duties of diabolical armies, imps delight in any opportunity to travel to the Material Plane and subtly tempt mortals toward acts of ever-greater depravity. Willingly serving spellcasters as familiars, imps play the role of dutiful servants, often granting their masters cunning advice and infernal insights. In truth, though, an imp works to deliver souls to Hell, assuring that its master's soul—and as many collateral souls as possible—faces damnation upon death.

That seems to directly contradict the alleged Golarion canon.

In any case, I've always thought that imps and quasits served their masters willingly (not even going out of their way to betray them) as it gives them an opportunity to bring more mayhem into the world. What's more, if they can manipulate the caster into becoming a real evil power in the world, that not only better serves the forces of evil (by spreading it) then it makes the soul that much more valuable when the evil power finally succumbs.

Grand Lodge

Ravingdork wrote:
Haladir wrote:

From the imp listing at the PRD:

Quote:
Born directly from the pits of Hell, imps are among the least of the true devils; these vicious, manipulative fiends, however, hold an important role in the corruption of mortal souls. Unfettered from the ranks and duties of diabolical armies, imps delight in any opportunity to travel to the Material Plane and subtly tempt mortals toward acts of ever-greater depravity. Willingly serving spellcasters as familiars, imps play the role of dutiful servants, often granting their masters cunning advice and infernal insights. In truth, though, an imp works to deliver souls to Hell, assuring that its master's soul—and as many collateral souls as possible—faces damnation upon death.

That seems to directly contradict the alleged Golarion canon.

In any case, I've always thought that imps and quasits served their masters willingly (not even going out of their way to betray them) as it gives them an opportunity to bring more mayhem into the world. What's more, if they can manipulate the caster into becoming a real evil power in the world, that not only better serves the forces of evil (by spreading it) then it makes the soul that much more valuable when the evil power finally succumbs.

That's Golarion canon. The PRD does not use Golarion as it's base line.

And quite frankly the two don't really contradict each other. The Imps and Quasits DO serve willingly.... because they have long term investments and agendas in mind.


Have you SEEN the Hells? Or the Abyss?

Hmmn... hang around a miserable environment where bigger fiends can abuse me OR go 'serve' a mortal on the prime material plane... where all I have to do is dodge paladins. Hmmn.

Oh, wait, this is easy: go be a familiar!

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