| Sir Dante |
I'm just wondering why there are two instead of one?
Since with the elemental wizard, you got a clear single opposition air opposes earth, fire opposes water and so on.
I would see it just more fair maybe but no idea on the balanced issue.
So I'm just wondering is it balanced to have two prohibited schools instead of one?
Could someone give some insight to the reasons why two and not only one?
Thank you :)
Edit: I just found Opposition Research that removes the penalties from one school, but still same question :).
| Alitan |
Elemental schools are also more broad than the standard schools (have to be, with four rather than eight).
And you should see the bizarre lists of prohibited schools from prior editions; some schools had 3 (!) prohibited schools, and this was back when you couldn't use prohibited schools or magic items based on prohibited school spells!
I think losing a pair of schools (well, having a harder time with them) is pretty reasonable for the nifty powers and bonus spells you get in your specialty school, particularly since you CAN use prohibited school spells, just at double-slot costs.
And, yeah, at root it's an issue of keeping a balance between benefits and penalties.
| Sir Dante |
Elemental schools are also more broad than the standard schools (have to be, with four rather than eight).
And you should see the bizarre lists of prohibited schools from prior editions; some schools had 3 (!) prohibited schools, and this was back when you couldn't use prohibited schools or magic items based on prohibited school spells!
I think losing a pair of schools (well, having a harder time with them) is pretty reasonable for the nifty powers and bonus spells you get in your specialty school, particularly since you CAN use prohibited school spells, just at double-slot costs.
And, yeah, at root it's an issue of keeping a balance between benefits and penalties.
Yeah before I came upon this feat I found it a bit tipped against wizards but when you pick that feat I find it tips to the wizards advantage.
| Sir Dante |
You have only so many spells to cast, "loosing" only one school would hardly be felt. Even with two it is generally supposed that a specialist is better than a generalist Wizard.
Just be careful to not pick Conjuration as prohibited school and you should be fine.
I'm specialising in conjuration and then teleportation :)
| Bobson |
And you should see the bizarre lists of prohibited schools from prior editions; some schools had 3 (!) prohibited schools, and this was back when you couldn't use prohibited schools or magic items based on prohibited school spells!
In 3.0, it wasn't actually that bizarre once you worked out the logic that was behind it (which they didn't expressly tell you). Basically, there were three tiers of schools.
Conjuration
Evocation
Transmutation
Tier 2:
Abjuration
Enchantment
Illusion
Tier 3:
Divination
Necromancy
To select a Tier 3 school, you had to give up one other school.
To select a Tier 2 school, you had to give up a Tier 1 or Tier 2 school, or both Tier 3 schools.
To select a Tier 1 school, you had to give up another Tier 1 school, or two Tier 2 schools, or any three schools (which meant both Tier 3 schools plus a Tier 2, because anything else would qualify you for a different sacrifice)
| Alitan |
Great, but that's something you seems to have worked out on your own; i.e., there are no 'tiers' of schools ever mentioned by the publishers.
And I have issues with the assertions about utility inherent in it, but not enough to argue the points...
In any case, the prima facie presentation of opposition schools was ridiculous.
| Bobson |
Great, but that's something you seems to have worked out on your own; i.e., there are no 'tiers' of schools ever mentioned by the publishers.
And I have issues with the assertions about utility inherent in it, but not enough to argue the points...
In any case, the prima facie presentation of opposition schools was ridiculous.
Yeah, they only presented the results, not the mechanics behind them. And without sitting down and finding the underlying mechanic, it really is just a whole list of arbitrary associations.