Keep My Riding Dog Alive


Advice

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

I am playing a ratfolk witch who rides around on a riding dog. The uses for the mount are very nice, like the ability to carry more loot, moving without using my actions, and the ability to move double what I normally do.

The problem is that my dog is going to be in serious danger as I increase in level. Area of effect spells, like fireballs, or even monsters choosing to attack the dog could mean I have a dead pooch.

What can I do to keep him safe and alive?

Grand Lodge

What's your class?

Liberty's Edge

See if you can get (or enchant your pooch into) an Onyx Dog Figurine of Wondrous Power. That way, if your mount 'dies' it just reverts to statuette form.

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

I am playing a witch. I am currently 3rd level.

Grand Lodge

You can take the Eldritch Heritage feat and choose the Sylvan bloodline. Then your dog can be an animal companion, and level with you.

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

Where do I find the sylvan bloodline? I can't seem to find in the core books.

Grand Lodge

Ultimate magic.

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

Two feats are needed, and the bloodline really doesn't fit with the character background. I won't be able to take the first feat until 7th level, so I have time to consider it.

Any other ideas?

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

Onyx dog isn't a bad idea but I will severely limited on my time allowed with him.

Liberty's Edge

CalebTGordan wrote:
Onyx dog isn't a bad idea but I will severely limited on my time allowed with him.

There is a variation in 'Classic Treasures Revisited' which would let you combine the 'animal companion' idea with the 'figurine of wondrous power' idea and have it be available more often. Provided your GM approves that of course.


Yar!

As a witch, it's difficult. Most possible solutions probably will not be thematic, as the one mentioned above.

The obvious non-bloodline feat options would be multiclassing into any class that gives an animal companion or mount as a class feature.

Druid. Paladin. Cavalier. Ranger. etc.

The Boon Companion feat gives you a +4 effective druid level (max your character level) for determining you AC abilities (but it is not in any core boor).

Cavalier can take the "Horse Master" feat from ultimate Combat after reaching 4th level, which lets you treat your total character level as your effective druid level. This is probably your best multiclass option.

Honestly, the best solution for you that I can think of right now that doesn't risk totally betraying your character concept is to take the Leadership feat at 7th level to can a monstrous Cohort that can be used as your mount.

Good luck!

~P

Dark Archive

blackbloodtroll wrote:
You can take the Eldritch Heritage feat and choose the Sylvan bloodline. Then your dog can be an animal companion, and level with you.

You cannot Eldritch Heritage a Wildblooded bloodline; that's an archetype in and of itself.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Another option would be to see if your GM would allow a slightly modified Talisman of the Summoned Steed, from the Taldor companion book by Paizo (yes, it is a 3.5 Golarion book).

If your GM was willing, you could ask to change the steed from a horse to a riding dog.

You could even have two, so that if one is killed, you have another one that you can summond and ride for the rest of the day.

Grand Lodge

If you take the improved familiar feat, you can get an imp that can use it's change shape ability to become a boar, or giant spider. Both are suitable for mounts. If you want it serve as a mount better, you can take the evolved familiar feat to gain the mount evolution.

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

Lots of good ideas here. I will direct my GMs attention to the ones that I like and see what he thinks.

I like the leadership feat idea, and it might help if I offer him mount ideas that are not over powered.


these would take some talking to your dm, but you could use the level 1 witch spell Mount and ask that you get a riding dog instead. The other would be Phantom Steed however this would for sure have to be okayed by your dm seeing as it is not a witch spell.


CalebTGordan wrote:

Lots of good ideas here. I will direct my GMs attention to the ones that I like and see what he thinks.

I like the leadership feat idea, and it might help if I offer him mount ideas that are not over powered.

Leadership works.. until then just get a wand of mount for whenever you have a doggie die... take the pony and don't blink when it also dies. Possibly comment that it's great that they draw the attacks away from you.

-James

Grand Lodge

Most DMs shy away from the leadership feat. Just so you know. There are other improved familiars that can become mounts through shapechanging. Having an intelligent mount that can hide away in a pinch, works well with the witch.


Mounted Combat Feat:
Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate the hit. The hit is negated if your Ride check result is greater than the opponent's attack roll.

Should stop some of your problem.


Yar!

Shifty wrote:

Mounted Combat Feat:

Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate the hit. The hit is negated if your Ride check result is greater than the opponent's attack roll.

Should stop some of your problem.

Speaking of that, there is a follow up feat from Cities of Golarion (from the Lastwall area) called Indomitable Mount, which does the same thing as Mounted Combat, but for Saving Throws.

Still, that becomes kinda feat heavy, especially for a witch.

I know you already are, but check with your GM about Leadership and the Improved Familiar/Evolve Familiar feats. They appear to be the most "elegant" possibilities (which also allow the mount to get stronger as you level up).

~P


Depends on how much you love Fido I suppose... you could skimp on feats and just buy more dogs :p

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

My alignment is neutral, and we are playing Legacy of Fire, so the giant vulture fits great and is on the cohort list. My next question is would it gain in level like a normal cohort. It only has an intelligence of 2, and that normally means it can't.

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

Ooh! An aranea would be a fun cohort, and large enough to ride. Maybe I will present that to my GM. He is pretty open to idea provided you offer him backstory and suggestions to nerf the idea if it happens to sound too good to be true.


No, it won't. Get it Awakened, then it can.


Yar!

I'm at work, so I can't do a thorough search, but Cohorts follow special rules.

Quote:
A monster cohort gains experience points as if it were a character of its cohort level, and when it gains enough XP to advance a level, it should generally gain a key class level (fighter is often the best choice for most cohorts). You can use the monsters on the following table as guidelines when determining effective cohort levels for monsters not on this list.

That bit of text is from the Bestiary 1, and is linked here.

EDIT: furthermore, the whole section on monster advancement mentions nothing about minimum stats to add class levels.

The only place I know of that has such a requirement is for Druid Animal Companions, and that restriction is for what feats and skills it's allowed to take.

~P

Grand Lodge

There is always the Homunculus, and with construct modifications, you can have a very powerful flying mount.


Pirate wrote:

Yar!

Quote:
A monster cohort gains experience points as if it were a character of its cohort level, and when it gains enough XP to advance a level, it should generally gain a key class level (fighter is often the best choice for most cohorts). You can use the monsters on the following table as guidelines when determining effective cohort levels for monsters not on this list.
~P

Although, they do this at a significant penalty against a normal follower.

So lets take a Ghoul for example, somehow they claim a Ghoul is the equivalent of 5th level Human Fighter follower - really? A Stone Giant vs an 18 anything?

Hmmm I think they are applying some pretty hefty negatives.

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

I think they are trying to balance out the special abilities of the monsters, but you are right, it does seem a bit much.


If it's your dog you really like I would go with thing to awaken it and then taking it as a cohort. Give it levels in a class fitting for its stats.

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

Jackissocool wrote:
If it's your dog you really like I would go with thing to awaken it and then taking it as a cohort. Give it levels in a class fitting for its stats.

Oh yeah, I totally forgot about awaken. The big issue is that the spell is a druid spell, and a 5th level one at that. It might take some creative convincing to pull off, mostly because we don't have a druid in the party.

Sczarni RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32

Jackissocool wrote:
If it's your dog you really like I would go with thing to awaken it and then taking it as a cohort. Give it levels in a class fitting for its stats.

Oh yeah, I totally forgot about awaken. The big issue is that the spell is a druid spell, and a 5th level one at that. It might take some creative convincing to pull off, mostly because we don't have a druid in the party.

Shadow Lodge

CalebTGordan wrote:
Jackissocool wrote:
If it's your dog you really like I would go with thing to awaken it and then taking it as a cohort. Give it levels in a class fitting for its stats.
Oh yeah, I totally forgot about awaken. The big issue is that the spell is a druid spell, and a 5th level one at that. It might take some creative convincing to pull off, mostly because we don't have a druid in the party.

Awakened beings cannot serve as special mounts according to the spell description. Its too bad, as I wanted to use it on an ostrich. That would make a very fun mount.


Special mount, no. Regular old mount, absolutely.


Cohort via leadership, certainly.

Shadow Lodge

blahpers wrote:
Special mount, no. Regular old mount, absolutely.

Mkay.

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