GnomePaladin
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So I'm going to run a gestalt game soon, question is what is an appropriate CR for monsters/enemies facing a group of Gestalt players?
(For those that don't know Gestalt is when players pick two classes and pick the best of both, so Fighter & Cleric would get the proficiencies, attack bonus, HD, Fort save and bonus feats of the fighter AND be a full cleric for all intents, I believe the rules were in the 3e Unearthed Arcana book)
GnomePaladin
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Well hopefully none of the players read these forums but my idea stems from me replaying an old favorite RPG called Tales of Symphonia.
Within that game there are items called "Exspheres" which grant incredible strength and ability to their users. The problem being that exspheres are created from human beings soylent green style.
I took the idea of exspheres a step further. The party are essentially living exspheres. An experimental combination of two people that results in a new and unique personality/person.
They will be recognized by people they don't know. Hated and feared by others for their unique talents. All while being hunted by the group that created them. And thats the basic idea.
Note: my campaign doesn't take place in the same world as Tales of Symphonia, I simply borrowed the exsphere idea.