Delay Death in Pathfinder


Pathfinder First Edition General Discussion


I had a Cleric is 3.5 that was capable at level 14 walking through a Prismatic Sphere and live (with few boosts from allies). I have almost all of his other spells found in Pathfinder, but I can't find a Pathfinder version of "Delay Death" from Races of Destiny. Does one exist and I am blind?

Sovereign Court

Your not blind, Delay Death doesn't have a comparable Pathfinder version. Sorry.

(I'm willing to be wrong, but I haven't seen one.)


Awww... I am sad now. He loved abusing the Die Hard, Delay Death, and Undying Aura combo. He was close to impossible to kill considering he wore 2 Rings of False Doom. They protected him for microcosms for the GM's loved Psions


Yeah, no such thing in PF, and I'd like to think if they did make such a thing, it'd be for the barbarian, not cleric.

Just be careful with that combo. All it takes is one good dispel and you go from smug to dead. :)


I have found with the judicious use of hero points delay death isnt required. Since a hero point can be spent to take an action as if readied then you can cast a spell to heal someone or do something else to save thier life before the damage takes effect. - Gauss


StreamOfTheSky wrote:
it'd be for the barbarian, not cleric.

I wish, it had to be used on the healer. The DM loved making up his own spells that did blanket save or suck effects. I would commonly have to spam Revenance.

StreamOfTheSky wrote:
All it takes is one good dispel and you go from smug to dead.

I rarely had to worry about that. I always had Undying Aura, Stalwart Pact, and Eyes of The Oracle active so a regular dispel normally hit them. And if I saw them trying to greater dispel magic I would ready a dispel in response.

I guess against a seasoned DM, this would not have worked as well, but this DM had never had to deal with a buff/debuff based character before. For some reason he always played with power hungry PC's that only helped themselves. So for someone to actively help the party get stronger and exploit how dispel correctly works, it threw him for a loop.

Grand Lodge

Starcoffin wrote:
Awww... I am sad now. He loved abusing the Die Hard, Delay Death, and Undying Aura combo. He was close to impossible to kill considering he wore 2 Rings of False Doom. They protected him for microcosms for the GM's loved Psions

If your gaming style was based on 3.5 Codzilla, Pathfinder is going to be a severe wakeup call for you.


LazarX wrote:
If your gaming style was based on 3.5 Codzilla, Pathfinder is going to be a severe wakeup call for you.

I have been playing pathfinder for over 2 years at this point, I like it better then 3.5, it prevents a lot of this from happening. Also +1 for making me google what a term meant.


LazarX wrote:
If your gaming style was based on 3.5 Codzilla, Pathfinder is going to be a severe wakeup call for you.

How so? Like how PF gave Clerics a free martial/exotic proficiency, dramatically buffed domains, left divine favor and righteous might unchanged and buffed divine favor? Is that how they curbed CoDZilla?

Man, one of my currently played PCs uses Spell Perfection on Divine Power to quicken it for free and do crazy high damage. PF did wonderful things for clerics, at least!

The only thing that's really missing that's powerful is the Divine Metamagic Persistent Spell (the 3E one; not the completely different but same-name PF one) with Night Sticks crap that most DMs banned or nerfed the hell out of anyway; it was basically the consensus that that was "theoretical optimization."

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