Monk archetypes question


Rules Questions


sorry, but i couldn't find this anywhere.

if a master of many styles monk with a level in, oh i don't know, say fighter, wears armor with which he's proficient, does he lose the fuse styles class feature?

my thought is yes. even though in the monk description it specifically says, when wearing armor... a monk loses... flurry of blows abilities," since fuse styles replaces flurry he would lose that as well.

on the other hand, under archetypes it says "A character who takes an alternate class feature does not count as having the class feature that was replaced when meeting any requirements or prerequisites." so if you give up flurry for fuse styles, should he be able to wear armor?

i'm trying to figure this out at a generic level for any class, it just happens that the monk has some pretty specific limitations when he wears armor. anybody know the answer?

thanks!

Grand Lodge

You cannot lose abilities you do not have.


Well this a significant discussion. In several of the monk archetypes they are removing flurry of blows, but haven't commented on the relationship with armor.
From a pure RAW interpretation Blackbloodtroll is correct: It does not state that you lose the ability due to wearing armor -> so you don't.

However, while we cannot be sure of the developers intentions, I expect that they've build the archetypes around the base premise that as a monk they loose abilities due to wearing armor.
As I see it, wanting to wear armor just because the ability is called Flurry of Maneuvers instead of Flurry of Blows, seems like and attempt to avoid one of the classical drawbacks that are intended for monks.


you'd lose your monk AC bonus, but it doesn't say that you need to be wearing no armor/light armor/unencumbered and the like, right?

Grand Lodge

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A monk loses his AC bonus, as well as his fast movement and flurry of blows abilities. If an archetype replaces one or more of these abilities, you do not lose the replacement ability if you wear armor or carry a heavy load. If an archetype, or combination of archetypes replaces all these, you are effectively free of the restrictions.


blackbloodtroll wrote:
A monk loses his AC bonus, as well as his fast movement and flurry of blows abilities. If an archetype replaces one or more of these abilities, you do not lose the replacement ability if you wear armor or carry a heavy load. If an archetype, or combination of archetypes replaces all these, you are effectively free of the restrictions.

totally agree!

Grand Lodge

Let say you are playing the Sensei archetype, you lose the flurry and fast movement, but keep the ac bonus. You wear armor, you lose the ac bonus and nothing else, but in the end have higher ac due to armor.


ok, then by that same reasoning, you could not combine the quinggong monk archetype with the monk of the sacred mountain archetype because you can't trade a class ability you don't have (slow fall) for a ki power at level 4, for instance. if you give up slow fall for bastion stance, no ki powers for you!

agreed?


course wrote:

ok, then by that same reasoning, you could not combine the quinggong monk archetype with the monk of the sacred mountain archetype because you can't trade a class ability you don't have (slow fall) for a ki power at level 4, for instance. if you give up slow fall for bastion stance, no ki powers for you!

agreed?

Monk of the sacred mountain doesn't touch the ki pool, so that's not why they wouldn't stack up

edit: whoops, they both replace slow fall, so yeah, they don't stack


dragonfire8974 wrote:
edit: whoops, they both replace slow fall, so yeah, they don't stack

yeah, that's how i read it too, but since you have the OPTION at each level, i wasn't sure. thanks!


i'll leave the confirmation to people smarter than I. hopefully someone else will confirm one way or the other


Huh? QG isn't required to replace features at all.

But you can only replace matching features that you actually have.

It's quite the OP "build your own" class


Archaeik wrote:

Huh? QG isn't required to replace features at all.

But you can only replace matching features that you actually have.

It's quite the OP "build your own" class

are you sure the 'can' refers to it being optional to replace the abilities, or is the 'can' in reference to that abilities you 'can' qualify for. this is where i got confused


I am confident it is optional

I could accept SOME table variation on the matter, but I believe it is legal for PFS, and that's good enough for me.

Plus, I've seen numerous threads talking about it, and no one has chimed in with the opposite interpretation.


Archaeik wrote:

Huh? QG isn't required to replace features at all.

But you can only replace matching features that you actually have.

It's quite the OP "build your own" class

i agree that it's optional, for sure. what i'm wondering is if it stacks with other archetypes that replace standard monk abilities, particularly BECAUSE its optional. RAW says you can replace slow fall at the 4th level, but the MoSM is already trading slow fall for bastion stance. so the way i read it, you shouldn't be able to replace bastion stance with, say deny death at the 4th level.


If you replaced bastion stance then you would have a conflicting archetype, as they both "replace or modify the same class feature." Thus, the archetypes would be incompatible. Don't replace any class feature that one of your archetypes modifies, then QG is compatible with any archetype, even one that changes every class feature (though there isn't much point in being a QG at that point).


Malfus wrote:
If you replaced bastion stance then you would have a conflicting archetype, as they both "replace or modify the same class feature." Thus, the archetypes would be incompatible. Don't replace any class feature that one of your archetypes modifies, then QG is compatible with any archetype, even one that changes every class feature (though there isn't much point in being a QG at that point).

sir, you're not allowed to make that much sense on the internet. you should go into law =)

but that looks exactly right, thanks for pointing that out to me.

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