Pax Veritas
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Sounds funny, doesn't it?
This came up in last night's Pathfinder game:
Monk L8 uses his exploit weakness ability to get out of a flooding room trap. Water is between knee and waist high. He identifies the weakness, bypasses hardness and does full damage.
The issue came up when the half-orc Ranger8 was outside the trap, trying to hit the opposite wall. The player asked if he could be entitled to roll 2d20 to see if either would be a "20" to have a "crit threat" against the wall? I saw no need for him to make an attack roll, since he couldn't miss with his axe.
I'm asking if I should have allowed (per Pathfinder RPG RAW) him to roll his d20 dice with a 5% chance of crit on natural 20s?
I ruled to allow him to do so, but I'd greatly appreciate knowing what to do in this situation in the future per the rules.
Thanks all,
Pax
Jason Beardsley
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Breaking down a wall is considered a sunder combat maneuver. Under sunder, it says "You can attempt to sunder an item held or worn by your opponent as part of an attack action in place of a melee attack." So, I'd say yes. It's an attack, and as such, can score a critical.
Edit: Captain ninja'd me. Also proved me wrong. Now I know.. and knowing is half the battle.
| Captain Moonscar |
Breaking down a wall is considered a sunder combat maneuver. Under sunder, it says "You can attempt to sunder an item held or worn by your opponent as part of an attack action in place of a melee attack." So, I'd say yes. It's an attack, and as such, can score a critical.
Edit: Captain ninja'd me. Also proved me wrong. Now I know.. and knowing is half the battle.
Also you can not Sunder a wall it has no CMD.
I'm a Pirate Zombie Ninja.
| Captain Moonscar |
The rest of Sunder
If your attack is successful, you deal damage to the item normally. Damage that exceeds the object's Hardness is subtracted from its hit points. If an object has equal to or less than half its total hit points remaining, it gains the broken condition (see Conditions). If the damage you deal would reduce the object to less than 0 hit points, you can choose to destroy it. If you do not choose to destroy it, the object is left with only 1 hit point and the broken condition.
Sunder is a CMB and targets a CMD not an AC, if sucessful you deal damage, just like you would with a reagular attack, except you can choose not to destroy the item.
Sunder is an attack form for breaking an object manipulated by a creature. You otherwise use the Break DC rules or simply attack the object's sad sad AC and deal damage normally until you break it.-Flash
| Ravingdork |
Somebody needs to study up on the breaking and entering rules.
A stone wall would have an AC of about 2 (assuming a 10-foot section), hardness 8, and 15 hit points per inch of thickness (or half that many hit points for masonry). You can swing at its AC as a sunder attempt, or hit automatically with a full-round action (if using a ranged weapon, you get a +4 to hit instead).
It is also impervious to most attacks unless you have an appropriate weapon which, per the rules, is a pickaxe or hammer.