| Quarotas |
Dust of Sneezing and choking if you know about it you can disable all the enemies for the cost of one ally, that's pretty awesome I'll say.
Even better, give it to a commoner who has sworn to serve and is gonna run in anyways so then( while evilish) it's effective.
Edit: looks like I got beat to it, stupid phone
| Rune |
A couple years ago I was a player in an Eberron game of evil characters (that got recruited into some evil homebrew organization). My character was actually a spy infiltrated into the group to discern its purposes, methods and general intelligence for the crown of Breland (he was a changeling rogue with a spy prestige class).
Most of my initial wealth was spent on a necklace of adaptation and a dust of sneezing and choking for a contingency plan in case my identity was completely blown. I never needed to actually use it, but just by having that around made me feel a LOT safer.
| Lurk3r |
He becomes Neutral True, of course.
It says "neutral to some extreme commitment," so I'd say they become Lawful Good zealots.
As to the original question, Bags of Devouring are great for getting rid of people you don't like, since resurrection doesn't work and there is a 50/50 chance that wish and the like won't work either. I could also see carrying around a Ring of Truth to interrogate NPCs with.
| Duna the Explorer of Indol |
One of the 9 Rings of Men. I tried it out, it's really cursed. I was a Neutral druid and a werewolf, after the ring I am Lawful Evil(which doesn't make sense since that's not an alignment for druids) and I can't turn into a werewolf anymore. Another thing is I can't die(normally). Usually I vaporize then come back a couple rounds later...
| Josh Hodges |
The Helm of Opposite Alignment is probably among the most useful cursed items, but I wouldn't want to play a character who owns one. They break stories a little too easily. All you need is a helpless target and a lot of time and you can turn any baddie you feel like to the cause of good, Moral dilemmas be damned. Fudging a saving throw here or there is one thing, but fudging a few hundred is not something I'd like to force a DM to do, or to do as a DM.