| Shivok |
Today I GM'd a game and one of the PC's cast Aqueous Orb on a Ghost.
Could the ghost leave the area and not be affected because the aqueous orb is a physical orb of water or is it still affected if it fail's it saving throw because its a magical sphere of water?
If you reply please provide the reference to back up your statement.
Thanks.
| AvalonXQ |
The rules for incorporeal creatures state:
Even when hit by spells or magic weapons, it takes only half damage from a corporeal source (except for channel energy). Although it is not a magical attack, holy water can affect incorporeal undead. Corporeal spells and effects that do not cause damage only have a 50% chance of affecting an incorporeal creature.
Based on the above, I would say the ghost would take half damage, then have a 50% chance of being moved/engulfed by the orb.
Starglim
|
"Incorporeal creatures pass through and operate in water as easily as they do in air", Bestiary p. 301. It doesn't matter if it's magical water. If you rule that the orb can trap or move the ghost, it has only 50% chance to do so. edit: I agree the ghost would take half damage, the orb being a corporeal spell.