
Cory Marion |

Sorry if this is already stated/answered somewhere else but I was wondering about XP. I've read the BB Game Master's Guide and I could not find (maybe I just missed it) anywhere where it indicates how to apply or hand out XP.
Do you wait until the senario is completed or hand it out during it?
Also, do you add up the total XP and then divide it by the total amount of PCs?
I ran the first senario with my two sons and the wife (she said she would never play but the boys sucked her in) and now all three are asking about the next adventure and if they have enough to level up.
Any advice, suggestion or direction is apprecaited.
Cheers

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You add up the experience they got and divide it among the PCs. It's up to you whether you interrupt the session when they're up enough to level, or level them up at the end of the session.
If you can time it right, you can have them level up between sessions, and then they're ready to go for the next time.

Niilo John Van Steinburg |

From another discussion: "read the paragraph labelled Experience Points on page 15 of the Game Master's Guide. It explains how to add up XP and distribute it. However, it says to go to page 64 of the Hero's Handbook; that's supposed to be page 63, where there's a table that shows you how much XP a character needs for each level."
I find that it's best to figure out XP after the session is over. I usually send the details to my players via email (or use the campaign wiki). It also allows me time to fudge the numbers a bit, such as adding an extra 50 XP each to get them to the next level.
Congrats on the successful session, and congrats to your boys for the successful Diplomacy check to get your wife involved! ;o)
- Niilo

Niilo John Van Steinburg |

In case it helps at all, this is what I sent to my players:
Just so you know what you got experience points for, I'll spell it out below. However, in total, you all got 4600 XP, which will be 1150 each. Your characters need 2000 XP to reach second level.
Experience for Black Fang's Dungeon
===========================
1) Goblin Ambush: 270 XP for killing the goblins
2) Magical Fountain: 130 XP for braving the fountain and not getting zapped
3) Goblin Feud: 800 XP for successfully negotiating with King Fatmouth and returning the dragon toy to them
200 XP bonus for resolving this encounter peacefully
4) Gemstone Altar: 400 XP for surviving the trap and getting the gem
5) Spider Nest: 400 XP for killing the giant spider
6) Graffiti and Magic Pillar: 0 XP
7) Deadly Pool: 400 XP for killing the Reefclaw
8) Haunted Crypt: 400 XP for killing the skeletons
9) Dragon's Den: 800 XP for defeating Black Fang
10) Quest Complete: 800 XP for chasing off Black Fang and ridding the town of Sandpoint of this danger