Judgements: Switching and Uses?


Rules Questions


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Hello,
I'm relatively new to the world of Pathfinder, and I'm playing an inquisitor for the first time. I'm not clear on whether or not switching judgements as a swift action burns an additional use of a judgement? As written it appears not, but I can't find an explicit answer.

For example, as a level 2 Inquisitor (with 1 judgement/day) can I start combat, declare a destruction judgement, go for a few rounds, and then switch to a healing judgement as a swift action (all paid for with that 1 use of a judgement)? My GM is inclined to think that would cost 2 judgements (which makes sense to me). Obviously we can houserule it any way he'd like, but I am curious how the class is intended to be played.

As a second question: If you can indeed switch the type of judgement while only "using" it once (as it would appear to be written), could one have a "Justice" judgement active (from a previous round), receive a to hit bonus that round, and then as a swift action switch to protection to gain an AC bonus while not his turn (since "Starting when the judgement is made, the inquisitor receives a bonus...")? You couldn't do this to gain both bonuses each round, but you could get both on some rounds.
Example:
1. Judge justice, attack (+1 to hit)
2. attack (+1 to hit), switch to Protection (+1 to AC during "off-turn")
3. Judge justice, attack (+1 to hit)
and so on
I've seen this asked before, but with conflicting responses. :)

Thanks for the help!


You get 1 swift action, and changing judgment does not use up a judgment.


1 swift per turn that is. Judgments last until combat is done, iirc. But otherwise you can change the bonus every round.


Great, thanks for the reply!

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