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Dko |
![Ikrimah](http://cdn.paizo.com/image/avatar/PZO9529-Ikrimah.jpg)
I was wondering if anyone had some advice.
See I'm running a Pathfinder game in Tian Xia, since my group funnily enough made a very Asian themed group.
We have a
Human Samurai
Elf Gunslinger
Elf Oracle
Elf Ninja (Her and the Oracle are sisters)
and a Catfolk Witch (Run by a little girl I'm helping learn the game)
To start off I'm having them do a basic mop up of some Kobolds that have been bothering a small village in the Jinin region (I chose here since there are three Elves in the party).
The Kobolds are going to be led by a slightly (think appropriate for kids) perverted Kuwa Oni who has had them take lots of resources and woman (To try and woo).
I was thinking after the beat him and some shenanigans he runs off.
But I'm not totally sure what to do to make it more unique for the seasoned players instead of just "You find some on the mountain roll init. Then you find some in the cave roll init" with maybe a trap for the Ninja to work on in between. Maybe even little bits to help people get a feel for the setting more.
Any advice?
After I'm going to have a member of the Pathfinder society offer them to join, since I'm new to the Golarion setting and think it would be cool way of giving them a resource for adventures and gear
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Joegoat |
![Count Lucinean Galdana](http://cdn.paizo.com/image/avatar/PZO9231-Lucinean.jpg)
So don't just give it to them, make the ninja use survival to track the baddies down, give them perception checks, give the enemies perception checks to spot the group first, kobolds and goblins both prefer situations that they can control, some hidden in trees some behind bushes, only well armed and armored creatures would be on the ground in the melee (keep in mind armed and armored means they have a sword and heavy shield on top of their leather or studded leather armor). Most of these types would try to be in the back shooting or throwing into the fray, and once they feel the situation is getting out of control they would retreat to find more friends to fight on their side, possibly bringing the following party along trapped lines to thin out the opposition. If you're wanting to challenge your veterans then don't make the challenges easy and don't relent, don't let them rest in between battles, or if they retreat to rest then have the kobolds more prepared when they return