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Venture-Captain Alissa Moldreserva, a fiery red-headed woman who climbed from the depths of Galtan revolution to become one of the Society’s finest (and most well-connected) venture captains, stands in the great meeting hall of the Grand Lodge in Absalom. She stares down her hawkish nose and sighs.
“I ask for the best and they send me you. Lucky me. The Society’s best contact in Osirion, Grand Ambassador Dremdhet Salhar, informed me this morning that his lovely Chelish wife, the Lady Anilah Salhar, was kidnapped and sold into slavery."
“Normally, I wouldn’t care a bulette’s eyeball about who was or was not enslaved in Absalom, but Salhar is the Society’s best avenue for acquiring all of the necessary official paperwork to make our frequent delves into the tombs of Osirion cheap and legal. This is a relationship we want to preserve and since the Ambassador made it clear that our status is in jeopardy, I’ve been instructed to send our best agents to find her and return her safely to Salhar."
“I guess you’ll do." she sighs.
“Salhar hasn’t sat idle since his wife was taken—his own agents are prowling the streets and dug up one possible lead. A one-eyed Andoren, a grit junky named Fredrik, is known for selling or helping to sell nobility into foreign markets that desire house slaves. Being enormously illegal, this trade makes Fredrik a fair bit of coin that Salhar’s agents assure me all go straight into the pockets of the Second Chance, a grit den dockside in Puddles. That’s all I have to get you started. Go quickly. The fate of our Osirian exploits is in your hands.”

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Nyalla nods. "Let us go."

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"Let us go then. Is everyone here? Also I am an archer, try not to block my line of sight, cant help you then." the female elfkin with the bow and sword says to the others.

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A young girl skips up to the group with a huge smile on her face. She wears a shiny, new mithril shirt that was definitely not made for her small frame and some woolen breeches. Her hair is disheveled as if she just rolled out of bed, with even a twig or two caught in the knots. Despite the fact that she probably hasn't bathed in several days, she has a caring face with warm inviting eyes.
She excitedly greets her fellow Pathfinders, "Hi I'm Amelie! I just finished crawling through some old crypts for days, looking for someone that was stealing corpses. Can you believe someone would want to steal dead people? Well I guess they aren't people anymore at that point but you know what I mean. Hopefully I don't have to deal with any more dead things for bit though."
She finally stops talking, and looks around the group. Amelie furrows her brow and stares intently at each of the others for a moment. "I don't see any evil people in here so that's good, always gotta check! I can always tell ya know." she says with a wink.

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You find the Second Chance with little difficulty. It is the type of place that gives other dives a bad name.
Dimly lit by cheap oil lamps sputtering on walls punctuated by painted-over windows, the Second Chance reeks of unwashed humanity and pungent ash. Threads of sickly sweet smoke drift like smog from tin hookahs. Ale kegs lurk in each corner, and cheap clay mugs hang from nails on the walls.
Within, the place is in chaos as a wild fight is in progress.
At the back of the room is a body dumped in the corner, no major wounds evident on it.
A man stands cornered on a table, three others trying to pull him down...

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Sense Motive: 1d20 + 1 ⇒ (11) + 1 = 12
Perception: 1d20 + 12 ⇒ (16) + 12 = 28
Local: 1d20 + 5 ⇒ (20) + 5 = 25
Devonalia walks in with the others and stops to observe the chaos....
"Might be just a regular bar fight.... well except for that individual in the back with the soaked scimitar.... and maybe that body dumped in the corner...from what I remember of establishments such as this yu draw a weapon- the owner gets involved, usually not good for you. You keep it to fisticuffs then everything is good to go."

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Perception: 1d20 + 13 ⇒ (19) + 13 = 32 +2 vs. humans
Sense Motive: 1d20 + 1 ⇒ (9) + 1 = 10 +2 vs. humans
Nyalla calmly looks around for the one-eyed Andoren.

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Now you think of it, the retch in tattered clothing, and perches atop a wobbling table at the center of the room, frantically kicking at several drugged-out thugs who try to pull him off - he only has one eye.
Can you all put your icons on the map at the doorway. If you have trouble let me know and I'll do it for you.

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Nyalla steps into the room.
"You there!"
She gestures to the men who are menacing the man standing on the table.
"I have business with that man. Leave him be!"
Intimidate: 1d20 + 3 ⇒ (11) + 3 = 14

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Galant is a well looking men in his twenty, around his neck an holy symbol of Cayden Cailean and at his side a rapier. He's equipped with a deep blue armor made not in metal but in scales.
He follows his comrades to the Second Chance and what he saws in it made him smile !
A bar fight ! That's great ! The best way to drink a bear ! Let's go in folks !
Sense Motive DC12: 1d20 + 6 ⇒ (3) + 6 = 9
Perception DC15: 1d20 + 2 ⇒ (10) + 2 = 12
Galant fists raised moves toward the men cornering the one on the table, smile on his face.
He folks want a beer or a fist ? I can offer you - free of charge - one of it. Your choice !
Diplomacy: 1d20 + 6 ⇒ (8) + 6 = 14

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There is a brawl in place, so diplomacy is not really an option, that takes a minute to use.
The men surrounding the table... well, one of them looks worried, the others snarl "We found him first, he's ours"

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"Just a reminder, if we decide to wade into the middle of this do not use lethal force. We want no trouble with the local heat." Devonalia says as she slings her bow.

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Amelie hesitantly enters the bar with the others, "I've only been in a bar once before. Pop Pop always said nothing good came of alcohol."
Sticking out like a sore thumb, and obviously out of place in such an establishment, Amelie nervously looks around the bar in bewilderment and tries to stay close to the group.

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What ?! Everything is better with alcohol ! My god will disagree with you ladies dear.
Let's partake !
Galant moves towards the body in the corner and casts stabilize on the unconscious man on the floor then raised his fists.
Come on guys ! Let's see if a Cayden's Cleric is up to this game !

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Go figure the one time I dont bring a monk the party getes in a brawl fight lol
Bartholimu walks up to the table and speaks up to the man "I not care who found him first, he mine now." With a mighty swing, Bartholimu attempts to punch the enemy.
unarmed punch: 1d20 + 8 ⇒ (20) + 8 = 28
dmg: 1d4 + 5 ⇒ (3) + 5 = 8
Crit Confirm: 1d20 + 8 ⇒ (8) + 8 = 16
Crit Dmg: 1d4 + 5 ⇒ (4) + 5 = 9
After the good solid punch Bartholimu stands over the unconcious man. "Who is next"

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And the fight is on.
Devonalia: 1d20 + 5 ⇒ (12) + 5 = 17
Galant: 1d20 + 3 ⇒ (19) + 3 = 22
Amelie: 1d20 + 6 ⇒ (12) + 6 = 18
Bartholimu: 1d20 + 3 ⇒ (18) + 3 = 21
Nyalla: 1d20 + 2 ⇒ (13) + 2 = 15
Lyana: 1d20 + 2 ⇒ (2) + 2 = 4
baddies: 1d20 + 0 ⇒ (18) + 0 = 18
Bart drops the closest man, but there are heaps more nearby.
Stats, bold may post:
Galant
Bartholimu
Amelie
Thugs
Devonalia
Nyalla
Lyana

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Bartholimu will step up and Punch the next 1
miss high good: 1d100 ⇒ 51
atk: 1d20 + 8 ⇒ (9) + 8 = 17
dmg: 1d4 + 5 ⇒ (4) + 5 = 9
-Posted with Wayfinder

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Another one bites the dust
The room full of brawlers doesn't even seen to notice that two of their number are down already, they seem to engrossed in their own fights.

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"Umm why are we fighting? Nobody was even doing anything to us!" Amelie stands to the side and crosses her arms for now, hoping common sense will prevail. "I guess this is what Pop Pop meant when nothing good comes of alcohol."

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" We not just fight. We negotiating... aggressively."
-Posted with Wayfinder

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Amelie tries to make common sense prevail. In normal circumstances her arugment would be powerful, but in this drug and alcohol induced frenzy of brawling, even her companions seem unwilling to listen.
One in an orange (or is it vomit?) shirt tries to punch Galant.
attack: 1d20 ⇒ 14
Who easily avoids the blow.
Two others close in on Bartholimu
attacks: 2d20 ⇒ (9, 16) = 25
One of the men, a carpenter from his looks, actually connects
damage: 1d3 ⇒ 1
miss from poor light: 1d100 ⇒ 46
Stats, bold may post: 20% miss from dim light for those with normal vision.
Devonalia
Nyalla
Lyana
Galant
Bartholimu 1NL damage.
Amelie
Thugs

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Seeing that her pleas for civility are just falling on deaf ears, Amelie decides that while she won't fight for no reason, she will at least help her companions outs.
Aid Another: 1d20 + 4 ⇒ (13) + 4 = 17 +2 AC @ Bartholimu

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The bard in the corner sings "And another ones down, another ones down, another one bites the dust."
All around bodies writhe in either combat or drug induced ecstasy.
Stats, bold may post: 20% miss from dim light for those with normal vision.
Nyalla
Thugs
Lyana
Galant
Bartholimu 1NL damage. +2 to AC
Amelie
Devonalia

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Nyalla steps gracefully over the fallen bodies and punches the man who stands between her and the one-eyed Andoren in the face.
Punch (provokes AoO if enemy counts as armed): 1d20 + 8 ⇒ (4) + 8 = 12 +2 vs. human
Nonlethal damage: 1d3 + 4 ⇒ (1) + 4 = 5 +2 vs. human
Concealment miss chance, below 20 misses: 1d100 ⇒ 33

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Nope, all are inept fighters
The last of the more aggressive fighters goes down and the man on the table makes a play for the door...

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Bartholimu will attempt to grapple the man... will provoke
grapple: 1d20 + 8 ⇒ (8) + 8 = 16
On his way to stop the man he tripped over his own big feet.
-Posted with Wayfinder

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The one eyed man is quickly tied up by the pathfinder team.
will: 1d20 ⇒ 20
"Whghhh...what do you lot want..." he asks. His eyes are vague and he looks like he is high on something, probably Grit.

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It's about a recent sell you made. We want to know where and to who you sell someone.
The quicker you tell us what we want to know, the quicker you could take another fix of Grit.
Says Galant
Diplomacy (take 10): 10 + 6 = 16

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"Suppose you want the same as them others... Lady Anilah?" he asks, a cunning look in his eye. Still, his fingers twitch at the mere mention of Grit.
"I fobbed her off on Pardu Pildapush at his office in the Pits. ’Nough gold for a whole week o’ grit!”"
After this, he hacks up a bloody cough, red phlegm foaming on his lips.

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Heal DC10: 1d20 + 2 ⇒ (6) + 2 = 8
Know. Local (take 10): 10 + 0 = 10
Is someone able to know what this man has ? asks a little panicked Galant seeing the blood after the man cough.
The Pits ! It's where slaves are sold here in Absalom. I suppose this Pardu Pildapush is one of the slavers ?

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Knowledge(Heal) Untrained: 1d20 - 1 ⇒ (8) - 1 = 7
"I lack the training, but even a blind man can see he is not in good health," Lyana responds to Galant. "I believe we should have a talk with this, Pardu, in the Pits."

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Heal: 1d20 + 2 ⇒ (20) + 2 = 22
Amelie quickly realizes what's wrong with him, "We had a guy in my village that had the same type of cough and twitches. This guy has been doing way too much grit and has a good chance of dying soon. I don't have much sympathy for him though, he did it to himself."

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Don't be so judgy my dear ! Some addiction are more dangerous than other. He's just a poor soul trying to evade his miserable life with drugs. Like you or me he don't have the support of a good to help him fight this. He deserve our pity and our help rather than our judgement. Says with a poor smile Galant who turns to the bartender.
Hey you ! Can you help ? Have you some solution to help him today ? I'm Galant, cleric of Cayden Cailean and as a follower of my god, I will bless your fine establishment if you help him.