| extreme_tactician |
| 1 person marked this as FAQ candidate. |
@Paizo Staff, but anybody is welcome to give her opinion.
Here is my question. Suppose I am playing a cleric, channeling positive energy, and I select Versatile Channeler as a feat. Now I can channel negative energy as well, as a cleric of level = actual level -2. Does it mean that now I can also spontaneously cast "inflict wound" spells as a cleric of level = actual level -2? Since spontaneous casting is based on channeling energy, I thought that my idea makes at least some sense.
Thanks
| Mort the Cleverly Named |
There is no need for a staff opinion. The answer is no.
The feat very explicitly states what it does, and that it deals with the "Channel Energy" class feature. "Spontaneous Casting" is an entirely different class feature that is not mentioned in any way. That, at character creation, you need to make one decision that affects both is utterly irrelevant.
| extreme_tactician |
Well I appreciate your feedback, but if possible I would still like the game developers to confirm.
My doubt rises because under "Spontaneous Casting" I read "This choice
also determines whether the cleric channels positive or negative energy (see Channel Energy)." so I thought that the feat might somehow affect even Spontaneous Casting.
| extreme_tactician |
First of all, calling out developers or staff is a sure way to get ignored by the way. The ability to spontaneously cast cure or inflict is tied, but a separate class ability. You do not gain the ability to spontaneously cast inflict spell.
Well I am new of this forum, but since in the FAQ they are explicit about non sending direct messages to the staff I did not know how else getting an official feedback from Paizo.
Thanks for the feedback guys.
| Mabven the OP healer |
You are entirely unlikely to get a developer response here, and mort is exactly correct. The rule of thumb is - if a feat/spell/ability alters any previous feat/spell/ability, it only alters it in the ways which are explicit in the text of the feat/spell/ability, and any additional changes you may infer because of similarities to other feats/spells/abilities are incorrect.
| extreme_tactician |
You are entirely unlikely to get a developer response here, and mort is exactly correct. The rule of thumb is - if a feat/spell/ability alters any previous feat/spell/ability, it only alters it in the ways which are explicit in the text of the feat/spell/ability, and any additional changes you may infer because of similarities to other feats/spells/abilities are incorrect.
Thank you. The rule of thumb makes sense, and now I feel like this feat is less useful than I thought.
| Abraham spalding |
Mabven the OP healer wrote:You are entirely unlikely to get a developer response here, and mort is exactly correct. The rule of thumb is - if a feat/spell/ability alters any previous feat/spell/ability, it only alters it in the ways which are explicit in the text of the feat/spell/ability, and any additional changes you may infer because of similarities to other feats/spells/abilities are incorrect.Thank you. The rule of thumb makes sense, and now I feel like this feat is less useful than I thought.
Sounds to me like you would be very interested in the Envoy of Balance prestige class.
One of its abilities that you can choose has the option to spontaneously convert to cure or inflict and the ability balances out your channeling to full dice on both as well.
Also as you can see from the envoy of balance the versatile channeling feat does not normally allow you to have both spontaneous casting options.