| Jacob Armoir |
Im playing a summoner in the forgotten realms campaign. so far i love being in the eidolon form and im only level 4. but as in my current situation my eidolon was sent back and i was stuck with summoning monsters. i have buff spells as a summoner and not so much damage.
basically the feats i have are:
Augmunt summoning
Spell focus Conjuration
Skill focus dungeoneering
Craft wondorus items
my flaw is curiosity which alows me an aditional feet and im human
i plan on taking eldritch heritage which is why i have the skill focus. im looking to mkae my summond creatures stronger. is thier any feats or items i can get to make this possible or am i at my limit?
also. what can i do to make my attacks better while in eidolon form. at level 5 ill have 28 ac with all the eidolon skills and mage armor cast. i can get my ac up to 32 for a short period. my strenght will be at 18. i cant take any feats because i use my eidolons str and dex mod.
| Derwalt |
Hmmm... a few observations: You CAN take feats that rely on your eidolon's str and dex - f.ex. Power Attack when you have str 18. But you'll only be able to use said feats when the eidolon is summoned.
Remember that you cannot summon monsters (with your spell like ability), as long as the eidolon is also present. You can summon them via spells though.
Look into the feat "Superior Summonings" - it makes you summon 1 additional monster when you use a spell that already summons more than 1 monster.
WhipShire
|
Summoner’s Call
You have the power to call your eidolon one additional time per day.
Prerequisite: Eidolon class feature.
Benefit: Whenever you summon your eidolon, it is more powerful for a brief period of time. You may give it a +2 enhancement bonus to its Strength, Dexterity, or Constitution. This bonus lasts 10 minutes after the summoning ritual is complete.
| JMD031 |
Summoner’s Call
You have the power to call your eidolon one additional time per day.Prerequisite: Eidolon class feature.
Benefit: Whenever you summon your eidolon, it is more powerful for a brief period of time. You may give it a +2 enhancement bonus to its Strength, Dexterity, or Constitution. This bonus lasts 10 minutes after the summoning ritual is complete.
WORST FEAT EVER!!!
| Jacob Armoir |
Hmmm... a few observations: You CAN take feats that rely on your eidolon's str and dex - f.ex. Power Attack when you have str 18. But you'll only be able to use said feats when the eidolon is summoned.
Remember that you cannot summon monsters (with your spell like ability), as long as the eidolon is also present. You can summon them via spells though.
Look into the feat "Superior Summonings" - it makes you summon 1 additional monster when you use a spell that already summons more than 1 monster.
actually you cant take power attack if your character dosent have the prereqs for it. so since my character doesnt have 13 str but in eidolon form i have 18 does not mean i can take the feat. if i had 13 str then i would be able to summon it.
and superior summoning looks awesome actually.
| Jacob Armoir |
WhipShire wrote:WORST FEAT EVER!!!Summoner’s Call
You have the power to call your eidolon one additional time per day.Prerequisite: Eidolon class feature.
Benefit: Whenever you summon your eidolon, it is more powerful for a brief period of time. You may give it a +2 enhancement bonus to its Strength, Dexterity, or Constitution. This bonus lasts 10 minutes after the summoning ritual is complete.
i thought this was a spell.......
| JMD031 |
JMD031 wrote:i thought this was a spell.......WhipShire wrote:WORST FEAT EVER!!!Summoner’s Call
You have the power to call your eidolon one additional time per day.Prerequisite: Eidolon class feature.
Benefit: Whenever you summon your eidolon, it is more powerful for a brief period of time. You may give it a +2 enhancement bonus to its Strength, Dexterity, or Constitution. This bonus lasts 10 minutes after the summoning ritual is complete.
If only....
| Derwalt |
actually you cant take power attack if your character dosent have the prereqs for it. so since my character doesnt have 13 str but in eidolon form i have 18 does not mean i can take the feat. if i had 13 str then i would be able to summon it.
This has been discussed here on the boards numerous times, and I think 99 % of the discussions agree that you CAN take the feat - because you can have your eidolon summoned more than 24 hours (and it therefore constitutes a "permanent bonus") - and therefore you can take the feat. But you vannot use the feat when your eidolon is unsummoned. I don't think there is definite answer from a developer though - so you might want to check with your GM first.
| StreamOfTheSky |
Ok, if you're taking Skill Focus anyway, I see literally no reason to NOT be a Half-Elf. Compared to Human, you lose 1 skill point per level and gain...
- The favored class option of +1/4 evolution points. 1 point is worth a feat (Extra Evolution), so you're basically getting a bonus feat every 4 levels.
- Immunity to magical sleep and +2 saves vs. enchantment. If you go unconscious, even just briefly, Eidolon suit goes poof (there is a feat to mitigate this, though).
- A +2 to perception, though sadly it would overlap w/ the skilled evolution
- Low-light vision
Seems like a good trade to me...
| Interzone |
Ok, if you're taking Skill Focus anyway, I see literally no reason to NOT be a Half-Elf. Compared to Human, you lose 1 skill point per level and gain...
- The favored class option of +1/4 evolution points. 1 point is worth a feat (Extra Evolution), so you're basically getting a bonus feat every 4 levels.
- Immunity to magical sleep and +2 saves vs. enchantment. If you go unconscious, even just briefly, Eidolon suit goes poof (there is a feat to mitigate this, though).
- A +2 to perception, though sadly it would overlap w/ the skilled evolution
- Low-light visionSeems like a good trade to me...
Actually, Racial bonuses (which includes the Skilled evolution) are one of the only types that stack, so you would still get it.
| Jacob Armoir |
Ok, if you're taking Skill Focus anyway, I see literally no reason to NOT be a Half-Elf. Compared to Human, you lose 1 skill point per level and gain...
- The favored class option of +1/4 evolution points. 1 point is worth a feat (Extra Evolution), so you're basically getting a bonus feat every 4 levels.
- Immunity to magical sleep and +2 saves vs. enchantment. If you go unconscious, even just briefly, Eidolon suit goes poof (there is a feat to mitigate this, though).
- A +2 to perception, though sadly it would overlap w/ the skilled evolution
- Low-light visionSeems like a good trade to me...
THIS IS TRUE... but my character back story and rp wise the human was the best choice. can't always powergame for the best. although if some one cast sleep on you they cant direct it at the eidolon or at me therefore the eidolon would go to sleep and i would be in a motionless form? so the eidolon form wouldn't go away. at least that is how i percieve it.
| Interzone |
StreamOfTheSky wrote:THIS IS TRUE... but my character back story and rp wise the human was the best choice. can't always powergame for the best. although if some one cast sleep on you they cant direct it at the eidolon or at me therefore the eidolon would go to sleep and i would be in a motionless form? so the eidolon form wouldn't go away. at least that is how i percieve it.Ok, if you're taking Skill Focus anyway, I see literally no reason to NOT be a Half-Elf. Compared to Human, you lose 1 skill point per level and gain...
- The favored class option of +1/4 evolution points. 1 point is worth a feat (Extra Evolution), so you're basically getting a bonus feat every 4 levels.
- Immunity to magical sleep and +2 saves vs. enchantment. If you go unconscious, even just briefly, Eidolon suit goes poof (there is a feat to mitigate this, though).
- A +2 to perception, though sadly it would overlap w/ the skilled evolution
- Low-light visionSeems like a good trade to me...
For a synthesist there is no distinction between you and eidolon.. If it is asleep, you are asleep. If you are asleep, it goes away.
| Derwalt |
- Immunity to magical sleep and +2 saves vs. enchantment. If you go unconscious, even just briefly, Eidolon suit goes poof (there is a feat to mitigate this, though).
What feat is this? Can you link to it or cite page number and book? I could be very interersted in such a feat :)
| StreamOfTheSky |
Half-Elf makes the feat far less necessary. But there is a feat to help.
http://www.d20pfsrd.com/feats/general-feats/resilient-eidolon
No, you still don't get to sleep all night in your bio suit. But, it'll protect you from losing your eidolon over a temporary inconvenience. Like being killed and legally dead for less than 6 seconds before the cleric gets a Breath of Life to you. A trifling concern, really. Why should your eidolon have to go poof just cause your heart stopped beating?