blackbloodtroll
|
Inquisitor with the conversion inquisition can use his wisdom for bluff, diplomacy, and intimidate. Later, you can get a weapon with the guided weapon property to use wisdom for attack rolls and damage. The wisdom of the flesh trait will allow you to choose a str or dex skill and use your wisdom instead. You also get to add your wisdom to knowledge checks with the Inquisitor's class ability.
| Sangalor |
I would advice reading the player's guide to that adventure path, it's freely available and meant to answer general questions like that.
As for your specific party setup, arcane or "typical outdoor guy" seems to be still open. So that would be
- bard
- ranger
- druid
Personally I would say animal speaker bard. Should be of great help to your group :-)
| GrippliNinja |
Is a face that needed to make the adventure run smooth? I've read the player's guide to Serpent's Skull so an outside person would be helpful. The problem we ran into with the last adventure, Runelords, is another tank would have been helpful over the dpr. While I dont want to be in the spot light all the time, but I don't want to run into the issues we had in Runelords.
Again, thank you for the advice
| Hobgoblin Shogun |
Maybe you're group runs differently than mine, but I always enjoy the weirdly unbalanced parties. I think people should personally play what classes interest them or what they're curious about. Having a bizarre mix of people that eventually work together is what part of the excitement for me. And who wants the fighter/rogue/cleric/wizard party over and over anyway?
Still, if you want a dpr/ buffing dpr as part of a face for Serpent's Skull, look at the bard archetypes until you find something that clicks for you. Things like an Archaeologist might be just perfect! You could also try an Arcane Duelist, Celebrity, Geisha, Detective, Magician, or Savage Skald. I'm sure other people have suggestions too.