How many days travel from Restov to Oleg's Trading Post?


Kingmaker

Liberty's Edge

How many days travel from Restov to Oleg's Trading Post?

I can't find a scale and both things on the same map. Maybe someone else sorting this out already.

Thanks


It's about 90 miles from Restov to Oleg's Trading Post.

(This assumes 12 miles per hex is side to side, not point to point).

How long it takes to travel that distance will depend on your charaters' movement speed, such as whether they have heavy armors or are mounted on horses, etc.

Our group, mounted on light horses, did it in about 3 days.


Three days sounds about right for characters moving at relatively quick speeds over roads, but not pushing it. A courier could probably gallop the distance in a day, but he'd be leaving a few dead horses behind him (or riding one extremely capable horse). Wagons would probably take a week or so.

All of this is assuming the roads are dry. In rainy weather, double or triple those times.


Nine hexes of plains with a road/trail. Use the travel time from page 57 of Stolen lands (e.g. 30ft => 45h = 5d 5h) and multiply by 3/4 for the road (30ft. => 32h = 4d). A fast messenger who has fresh horses waiting every 20 miles or so will take 10 hours.

Shadow Lodge

It's also worth mentioning - if you're running the first chapter and you haven't read through - that there's actually 2 documented stops in between Oleg's and Restov along the South Rostland Road.

Nivakta's Crossing: about 20 miles out of Restov

Fort Serenko: maybe another 22-26 miles from Nivakta's

I actually started my campaign in Restov, and almost missed these stops as the group made their way to Oleg's.


Our GM DID miss these stops. Hmm...

The Exchange

Fort Serenko isn't on the maps I have? Where is this?

My kingmaker group put a lot of money into making ourselves faster, so that there's more time for exploration (which you can't really speed up) and less needed for travel.

We crafted "horsehoes of speed" for everyone's mount, as well as bought a Lord's Banner of Swiftness.

With horseshoes of speed (effective mount speed of 80) we can get about 64 miles per day (twice the 40 column Core book page 172) as a base overland speed. The worst value in the Terrain modifier is 3/4 for roads (every hex in our kingdom!) so that's 48 miles, or 4 hexes per 8-hour day. Add a Lord's banner, which allows forced marches without con checks or non lethal damage), and we're figuring 12 hours of travel rather than 8, (50% increase per day) and we're up to 6 hexes per day on roads.

That's a little over a day to Restov with that loadout.

Grand Lodge

Yes, where are these two stops listed?

I remember reading that Restov is about 100 miles from Oleg's, but not about the stops along the road.

Liberty's Edge

There is no need of spoilers as they are locations that you meet regularly while travelling to and from Rostov
Sword of Glory

Fort Serenko is location A in the third adventure and Nivakta's Crossing is location B in the same adventure.

Fort Serenko is a border fort.

Nivakta's Crossing is a village, population 140, base value 550, purchase limit 2.500.

And in location C you find the city stat for Restov.

The Exchange

Diego Rossi wrote:

There is no need of spoilers as they are locations that you meet regularly while travelling to and from Rostov

Sword of Glory

Fort Serenko is location A in the third adventure and Nivakta's Crossing is location B in the same adventure.

Fort Serenko is a border fort.

Nivakta's Crossing is a village, population 140, base value 550, purchase limit 2.500.

And in location C you find the city stat for Restov.

I'm looking at the Kingmaker Poster Map Folio, not the adventure book. There's no Fort Serenko anywhere between Restov and Oleg's. It should be there if its a common place at the beginning of the adventure.

Liberty's Edge

Why? Your map should listen every little hamlet, every farm and every other item present in the region?

The scale of that map is around 1:750.000, it don't show minor rivers (not streams, but minor rivers), small hamlets and plenty of other features.

Fort Serenko is a military outpost, nothing more. There is no reason to place it on the map unless it become useful in a adventure.

It is a Landmark, so the PC became aware of it as soon as they enter the hexagon, but it is not important enough to have a place on the large map.

The Exchange

by that logic nivkas crossing or oleg's trading post shouldn't be on the map either. they're too small.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Fort Serenko is indeed missing from the Map Folio map. It should be two hexes to the left on the north side of the Shrike river, across from the point where the Kiravoy flows into the Shrike.


It *is* unfortunate that they aren't listed, although honestly Nivakta's Crossing and Fort Serenko aren't actually all that useful to the player-characters.

For our game Fort Serenko has been pretty important right from the first session, but for me it's a small frontier town -- "the edge of civilization" -- and a market for all kinds of mundane items that's a lot closer than the artisans and enchanters of Restov.

That being said, it's not a spoiler to say that *canon* Fort Serenko is going to have very little impact on the players and the campaign in Book 1 or 2.


A general way to place those two settlements would be to cut the distance between Restov and Oleg's into four segments. Moving from Restov westward, at the completion of the first quarter, that's about where Nivitka's Crossing is. At about the half-way point, (where the Kiravoy River joins the Shrike River) is where Fort Serenko is located. If you don't want to look at hex maps, this should give a general location of each.

Shadow Lodge

I wanted to give my players some time to interact with each other prior to arrive at Oleg's - I actually added yet another stop in between Fort Serenko and Oleg's on the south side of the road - a small wayside inn just outside of the domain of Rostlands.

My general reasoning was that there would be a stop every night for those traveling by wagon/cart/foot along the South Rostland Road.

Presumably this is a route that many travelers take from Restov to New Stetvan, so even Oleg's should see a good amount of traffic.


It seems odd, understanding the kingdom building rules, to think a kingdom has built this road, and no one uses it. So, yeah, I'm guessing Oleg's gets a fair share of through-traffic, as well as trappers, hunters, etc.

I'd imagine Restov putting together another agreement like Oleg has, for a civilian to man Ft. Serenko for travelers as well.

AND I think another spot between Ft. Serenko and Oleg's also seems reasonable. maybe even 'likely'.

A group moving at 30' per turn could do overland travel between these points if they pushed it a little. Someone on horseback could make it between them in one day no problem.

Liberty's Edge

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My idea is that the road currently used by most people turn north well before reaching Oleg trading post. The road to Oleg is a old one going into disuse as the land has become too dangerous after the troops that manned the fort have left it.

The fluff I use is that the rout through Oleg was used by traders bringing land caravans to a location near the Stag Lord fort and there meeting barges coming up the river from Mivon. It was a route less used that the one through Lake Hooktongue, but still a used trade route.

The rising of the Stag lord had made it too dangerous so in the last years it has fallen into disuse. Now that the PC have cleared the area a small group of traders has contacted them to reopen it.
The players will have to provide security for the caravans (currently, as the kingdom is small and has no troops, they are the that security), in exchange the kingdom will receive a temporary boost toi the economy rating during the months in which the caravans are running (until there is a complete road network the route will be usable only during the summer months).

You can think of it as a kind of "Oregon trail" route.

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