Brand New to Pathfinder; GM-Less Play?


Pathfinder First Edition General Discussion

Liberty's Edge

Greetings!

This is my third post here. My last discussed my very recent purchase of the Beginner's Box. TL;DNR it: I love everything about it, and it made learning the rules from scratch under a rock with no D20/D&D 3.0+ experience actually possible.

My library currently consists of the Beginner's Box, Core Rulebook, Bestiary, and Council of Thieves: The Bastard of Erebus.

I've not yet made much headway other than with the BB. The Core Rulebook is a bit too heavy for me, and that's saying something; I taught myself GURPS 3e in the eighth grade. Since I'm 31 now, that's was some time before the Internet and no one else around me played any pencil-and-paper RPGs.

The PF core book just isn't set up very well to teach people how to play in a metaphorical vacuum, which is why the BB is so fantastic.

But, I wonder if there's another tool out there in the form of a game.

Could there perhaps be a GM-less solo dungeon, or a random dungeon generator à la AD&D DMG Appendix A: Random Dungeon Generation?

Thanks for reading and for all your replies!

-Stripe

Silver Crusade

Pathfinder Adventure Path Subscriber

Crypt of Everflame is an "intro" module written with introducing new people in mind.

Grand Lodge

Try this.

Liberty's Edge

Gorbacz wrote:
Crypt of Everflame is an "intro" module written with introducing new people in mind.

I'll certainly pick up the Crypt of Everflame for introducing new players to the game. None of my GURPS players have played Pathfinder.

Thanks for the suggestion!

TriOmegaZero wrote:
Try this.

That looks like a very nice "Appendix A" module. Thanks!

Specifically, is there anything like the solo adventure in the Beginner's Box?


There are several random dungeon generators out there, though mostly for 3.5. Donjon is a good one. If you just have it create the dungeon, you can look up the pathfinder version of the monsters on the srd when you get to each room. I've done it in a pinch.

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