| darth_borehd |
| 2 people marked this as FAQ candidate. |
The witch class Prehensile Hair says it is a secondary natural attack with INT bonus used for STR bonus. The Natural Attack description says that if you only have a single natural attack you use 1.5 times your strength bonus. I'm confused. How do you calculate Attack Bonus and Damage with Prehensile hair?
| The Elusive Jackalope |
Prehensile hair is denoted as a secondary natural attack. So you take the attack at your full BAB with a -5 penalty. You treat your Intelligence score as the hair's Strength score. Secondary natural attacks only gain 1/2 of your Strength bonus to damage.
Your hair's attack roll will be:
BAB - 5 + Int modifier
Your hair's damage roll will be:
1d3 + 1/2 Int modifier
The natural attack description you are referring to is referencing monsters that only have a single method of attack which is normally secondary on most creatures, but essentially become primary for that creature. The passage you should refer to is in the CRB:
"Some natural attacks are denoted as secondary natural attacks, such as tails and wings. Attacks with secondary natural attacks are made using your BAB - 5. These attacks deal an amount of damage depending on their type, but you only add half of your Strength modifier on damage rolls."
| Malfus |
| 2 people marked this as FAQ candidate. 1 person marked this as a favorite. |
While mostly true, note this line from natural attacks:Prehensile hair is denoted as a secondary natural attack. So you take the attack at your full BAB with a -5 penalty. You treat your Intelligence score as the hair's Strength score. Secondary natural attacks only gain 1/2 of your Strength bonus to damage.
Your hair's attack roll will be:
BAB - 5 + Int modifierYour hair's damage roll will be:
1d3 + 1/2 Int modifierThe natural attack description you are referring to is referencing monsters that only have a single method of attack which is normally secondary on most creatures, but essentially become primary for that creature. The passage you should refer to is in the CRB:
"Some natural attacks are denoted as secondary natural attacks, such as tails and wings. Attacks with secondary natural attacks are made using your BAB - 5. These attacks deal an amount of damage depending on their type, but you only add half of your Strength modifier on damage rolls."
If a creature has only one natural attack, it is always made using the creature’s full base attack bonus and adds 1-1/2 times the creature’s Strength bonus on damage rolls.
For instance, if the witch didn't take claws and did not attack with a manufactured weapon, then the hair would be a primary that dealt 1.5 times STR (INT).
| Tagion |
Ya , if your going to take prehensile hair , its best to keep it as your only natural attack source. That way your rolling at BaB + Int to hit and 1d3 + 1.5 time Int as dmg.
While it cant wield weapons it can use meta magic rods , wands , potions , a torch and whatever. I mostly use it at low levels to grapple mages or trip/disarm. Ten foot reach meens I dont really need the feat to avoid a AoO.
| The Elusive Jackalope |
The Elusive Jackalope wrote:While mostly true, note this line from natural attacks:Prehensile hair is denoted as a secondary natural attack. So you take the attack at your full BAB with a -5 penalty. You treat your Intelligence score as the hair's Strength score. Secondary natural attacks only gain 1/2 of your Strength bonus to damage.
Your hair's attack roll will be:
BAB - 5 + Int modifierYour hair's damage roll will be:
1d3 + 1/2 Int modifierThe natural attack description you are referring to is referencing monsters that only have a single method of attack which is normally secondary on most creatures, but essentially become primary for that creature. The passage you should refer to is in the CRB:
"Some natural attacks are denoted as secondary natural attacks, such as tails and wings. Attacks with secondary natural attacks are made using your BAB - 5. These attacks deal an amount of damage depending on their type, but you only add half of your Strength modifier on damage rolls."
Quote:If a creature has only one natural attack, it is always made using the creature’s full base attack bonus and adds 1-1/2 times the creature’s Strength bonus on damage rolls.For instance, if the witch didn't take claws and did not attack with a manufactured weapon, then the hair would be a primary that dealt 1.5 times STR (INT).
Agree to disagree?
I'm FAQ'ing this with whoever already has; I'll ask you to join me, if you would.
| KrispyXIV |
I'm FAQ'ing this with whoever already has; I'll ask you to join me, if you would.
This has already been ruled on by the developers. A forum search can turn up the ruling. If its your only natural attack, its primary and deals 1.5x strength damage (or int, for Prehensile Hair), regardless of its normal type.
EDIT WITH URL LINK: http://paizo.com/forums/dmtz43wt?Prehensile-Hair-skill-use
| The Elusive Jackalope |
| 1 person marked this as FAQ candidate. |
The Elusive Jackalope wrote:I'm FAQ'ing this with whoever already has; I'll ask you to join me, if you would.What do you disagree on exactly? :P
I was disagreeing that the prehensile hair was intended to get Str (or rather Int) and a half and attack at a full bonus.
@ Krispy XIV: I had not seen that. Consider my objections cheerfully retracted and apologies for attempting to guide the OP to the wrong conclusion. I'm willing to admit that I understood the rules incorrectly. :)