Time between modules


Kingmaker


Just wondering, how much time is there in game between Stolen Lands and Rivers Run Red?


They recommend a year so you can build the kingdom, but if you players are enjoying the development side of it, then as long as you like


Enough time for my king to need an amulet of age resistance!


Gentleman wrote:
Enough time for my king to need an amulet of age resistance!

What you are asking for is a fairly simple Ioun Stone, I recommend a Wayfinder to keep it in as having an asteroid belt orbiting your head is distracting.

This does not stop you from aging, and you still die when your time is up but that can be solved with a Reincarnate spell followed by a wish or a polymorph any object spell.


1 person marked this as a favorite.

Or you could have a child and found a dynasty....


Hmm, that one is more expensive than the age resistance amulet that we made. Then again, I believe that was lesser age resistance only, so I'm sure we'd save money if we made that ioun stone from start.


rat_ bastard wrote:
Gentleman wrote:
Enough time for my king to need an amulet of age resistance!

What you are asking for is a fairly simple Ioun Stone, I recommend a Wayfinder to keep it in as having an asteroid belt orbiting your head is distracting.

This does not stop you from aging, and you still die when your time is up but that can be solved with a Reincarnate spell followed by a wish or a polymorph any object spell.

But they only have to orbit for a month to become attuned then you can pocket them.


Greetings, fellow travellers.

I just give them whatever time they want or need. Hardcap will be reaching 70-80 hexes at the end of VV as recommended.

Ruyan.

Community / Forums / Pathfinder / Pathfinder Adventure Path / Kingmaker / Time between modules All Messageboards

Want to post a reply? Sign in.
Recent threads in Kingmaker