Major Magic and Quicken Spell like Ability


Rules Questions


It seems these work together.

Quicken true strike etc available to rogue at 10th.

Twice a day...Not too crazy, but can be good for a build that needs a first hit to land to then do some neat stuff.

Maybe a sap master build with shatter defenses (all hits after are at lower ac, due to flat footed) and offensive defense starting with high ac all the time.

Nothing too spectacular, but just thought I'd double check.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The rogue would have to have ten levels of rogue before he could even take Quicken Spell-Like Ability for the Major Magic (since you need CL 10), but otherwise, this works fine.

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