
Artemis Moonstar |

So, In one of my group's games (Council of Thieves i believe), I'm playing a Changeling Magus. My DM and I worked out a wondrous item (pair of gloves) that allowed me to utilize my spell strike through the changeling's claws. This was a few months ago now...
I'm curious if anyone knows of any feats, equipment, or what not, that might allow a Magus with natural attacks to utilize spellstrike. I've browsed d20pfsrd.com, and either nothing exists yet or my search-fu is weak. I know a lot of new stuff has come out recently, so yeah. Anyone know anything I might be missing, or are those poor Magi Tengu and Changelings going to have to rely on DM generosity?
Edit (forgotten due to offline distraction during posting): Question 2 was is there anything at enables a Magus to enhance his natural attacks with the Arcane Pool? This was the primary reason for creation of my character's gloves, and major reason why I posted the thread...
Darn distracting animals...

Artemis Moonstar |

Doh. Forgot the second half of the reason why I started the thread.
The gloves also allowed the Magus to utilize the arcane pool to enhance the Natural Weapons. That's the primary question I wanted answered. Darn offline distractions...
Also, thanks Cheapy. My DM had the fiat of the simple fact Spell Combat referenced weapons, therefore spellstrike only worked with weapons (despite my pointing out unarmed and natural are considered light...).
*goes back to edit first post with second half of the question*

Cheapy |

It's been clarified by the devs many times that anything that says weapons includes natural weapons. If they had meant only manufactured weapons, they would have said "manufactured weapons". As it stands "weapons" includes all natural weapons.
The enhancement part of arcane pool does have that pesky "holding" word.
But you know what else had the "holding" word? Haste. Up until the most recent errata. Want to know why they got rid of the word "holding"? Because the intent all along was to have it work with any weapons.
I am convinced that the intent of the enhancement bit is the same as the intent of Haste was.

![]() |

You would take the penalties for fighting with two weapons if you use a weapon and your claws. To offset this you would need the two weapon fighting feats. You can use spell combat and spellstike in combination with your attacks fighting this way. The Elemental touch spell would add energy damage to your claw attacks. I'm not too familiar with other spells that use non touch attacks. If there are other spells like Elemental Touch you could use those too.
If you are using your claws only you could use spell combat with spellstrike to attack. Elemental Touch would still be viable with out the spellstike part cause as I eluded to earlier Elemental Touch is not a touch spell and you need a touch spell to use spellstrike.

Frenchfrie |

sort of along the same lines do you get the bonus th attack if you use spell strike and shocking grasp
Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or is carrying a metal weapon or is made of metal).
with weapons and nat weapons?

Frenchfrie |

thats kinda how i would view it. but the jolt +3 seams to be coming from an lighting rode theory. so i can hear the argument of it being a magnectic like pull; which would effect weapon foci as well. would it not. i looked for other threads on this but havent found any yet. and i keep searching 3.5 and pf for it and can't seem to find anything else but the spell discription. it would be massivly useful to a 3rd level magus that way -2 reg attack +1 shock/melee

Dragonchess Player |

Yes, a magus can use Arcane Pool and Spellstrike on natural or unarmed attacks. Note, however, that in both cases the benefits only apply to a single natural weapon (a bite, one claw, etc.) or fist/foot; it does not apply to all natural weapons/unarmed attacks.
Arcane Pool: "A magus can only enhance one weapon in this way at one time. If he uses this ability again, the first use immediately ends."
Spellstrike: "At 2nd level, whenever a magus casts a spell with a range of "touch" from the magus spell list, he can deliver it through any weapon he is wielding as part of a melee attack. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack (at his highest base attack bonus) as part of casting this spell."
Sorry, no Toothy half-orc ranger (shapeshifter) 2/magus X that can full attack with an Arcane Pool and Spellstrike boosted claw/claw/bite...