Advice needed on which Pathfinder Modules are suitable for a 6 player party.


Advice

Lantern Lodge

Hi all, I'm going to DM for my group the next and coming weeks. (We are taking a break from Kingmaker.)
We are hoping to pick up a Pathfinder module/s. Preferably one that is link to another module so we can continue the "story" if we want to play on.
However, most of us only played adventure paths and have no clue what modules are fun to play.

We are hoping for module/s that can be completed over, 1 to 2 , 6hr sessions each.

I heard that a number of the 3.5 modules and some of the New Pathfinder ones are "linked" to each other. As in the stories continue on from one module to the next, like a mini adventure path.

My 3 questions are:

1) Which modules are suitable for a 6 player party

2) Can anyone advice me on which modules are "linked"?

3) Is there any storyline whose module starts at lv 3 plus?

All advice are welcome. Thanks!

PS: It would be a plus if its a "horror" story...

Lantern Lodge

Does anyone has any suggestion? I mean people buy and play the Pathfinder Modules right???

BTW, it does not have to be Pathfinder Modules. It can also be Pathfinder Society Scenarios.


1) it was 2 hours between posts, give it time.
2) Any module can be run for 6 players with a little adjustment.
3) There are no adventure paths that start at 3rd, but there should be some adventures/modules that do. Look around the store portion of the site.

Lantern Lodge

Sorry about that, wanted to add that Pathfinder Society Scenarios are ok too.

So does anyone has any suggestions/recommendations on what modules to run?

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