Adamantine ammunition


Rules Questions

Grand Lodge

What happens to it once it has been fired? I can see arrows being destroyed, but what about shuriken and sling bullets? Do not really see a small chunk of adamantine breaking just because it hit some guy upside the head. Opinions?

Liberty's Edge

By RAW I'm pretty sure it is destroyed but I'll let someone else be more definitive about it than I can be.

My personal ruling would be that a character can make a perception check to recover lost ammo with the DC being based on the environment. In an otherwise empty room it would be a low DC like 5 but in an open plain with knee high grass it would be much higher

Grand Lodge

There are durable arrows as well, arrow that do not break after being fired. Could not there be something like this for other ammunition?


make durable adamantine arrows maybe?


I generally rule that ammunition is unusable on impact. ammunition that misses has a 50% chance of such, though a arrow or bolt that missed may be truly gone for practical purposes. Special ammunition (such as silver or adamantine and such) might be unusable, but often the head might be salvageable. For example, an adamantine arrow might not be usable, but you might be able to recover the head of it, which could then be reused. For simplicity's sake I generally let special ammunition recovered in such a way to be repaired for half the original cost. Even sling bullets and shuriken can be deformed and damaged which would affect their flight capabilities.

Ultimately its a judgement call, and whatever you and your players (or you and your DM) is happy with is the right answer.


Our group has ruled that since adamantine is basically unbreakable, the arrowheads can almost always be dug out of the body (If you're willing to get your hands dirty). Any magical proporties go away, but you can retrieve the arrowhead and attack it to another (non magical) arrow.


It's easier and cheaper to just weapon blanch your ammo, and only keep actual adamantine ammo if your DM allows you to trick shot sunder stuff like a superhero. Then the question doesn't even really come into play.

Liberty's Edge

Of course, if you can cast it, the spell Abundant Ammunition from Ultimate Combat pretty much makes this whole thing moot.

At the end of combat, if it is within the spell duration, you wind up without having used any, except actually magical, ammunition at all.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Adamantine ammunition All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions