Beckett
|
Disguise Self, Silent Image, and a few very low level illusions should be able to do this, depending on what you mean. If you mean to appear as a corpse for <how long is the duration of the spell suppossed to mean?>, than it shouldn't be much of an issue. If you mean to appear as a zombie walking around, well maybe not. There was one in 3.5, and there may actually be one in PF, though it would be in a random book like an AP or something like that, I honestly don't remember. However, it should be a fairly easy 0-2nd level spell to invent if needed.
| Damon Griffin |
I have an idea for a spell that makes the target appear dead for the duration if the spell. And since I am at work and can't go flipping through the Core, APG and Ultimate Magic, I figured I'd just post it here and see if you guys knew if this is already out there.
Thanks for your help.
http://www.d20pfsrd.com/magic/3rd-party-spells/super-genius-games---3rd-par ty-spells/deathly-pall
Deathly Pall
School abjuration; Level death mage 1
Casting Time 1 standard action
Components V, S
Range personal
Target you
Duration 1 min./level
DESCRIPTION You call upon the immunities of the already dead to grant yourself some of their resilience. You gain cold resistance 5, a +2 enhancement bonus to your Strength, and 1d6 temporary hit points, +1 per 2 caster levels (maximum +5). Your skin becomes pale and your eyes turn dark, giving you a +5 bonus to disguise checks to appear to be dead or undead.
Shadowstar
|
There is a Feign Death spell in older editions of D&D.
Feign Death
Wizard 3 (Necromancy)
Range: Touch
Components: V,S
Duration: 1 hr + 1 turn (10 min)/level
Casting Time: 1
Area of Effect: Creature Touched
Saving Throw: None
By means of this spell, the caster (or any other creature whose levels of experience or Hit Dice do not exceed the wizard's own level) can be put into a cataleptic state that is impossible to distinguish from death. Although the person or creature affected by the Feign Death spell can smell, hear, and know what is going, no feeling or sight of any sort is possible. Thus, any wounding or mistreatment of the body is not felt and no reaction occurs; damage is only half normal. In addition, paralysis, poison, and energy-level drain cannot affect an individual under the influence of this spell. Poison injected or otherwise introduced into the body takes effect when the spell recipient is no longer under the influence of this spell, although a saving throw is permitted.
Note that only a willing individual can be affected by a Feign Death spell. The spellcaster can end the spell effects at any time desired, as will a successful dispel, but a full round is required for bodily functions to begin again.