| BigCoffee |
In short, in my game, my party members will be more or less used by good and evil forces from time to time to find special items, or they may find it and some shopkeepers they use to dump their loot might see particular interest in something.
I'm looking for magic things, but also for items that have no real value, but can hold a special historical value or sentimental. Like for example a favorite item of a god from when he was a mortal, so say Cayden Cailean's favorite beer mug. Or perhaps, at a higher level, a pit fiend/tarrasque/whatever big creature's pineal gland. All of these items have story line use as spell component for a huge freaking spell.
And so, as I was saying, would anyone have suggestions on items of interest that could be gotten from people of any level? I plan for this to be a long long long game.
| Tiny Coffee Golem |
| BigCoffee |
Those are all good. I think I can set it down to a few things, one part major/minor artifacts. One part 'worthless' objects that can be hard or easy to get, but are easy to identify. One part being things that are worth a lot, and the last part being something historical, perhaps metaphorical.
For wealth it's mostly things worth tens of thousands of gold pieces. Metaphor is gonna be whatever I can dump in the storyline.
So, putting it in reverse to make other people's heads work, if someone want's too, let's see what you would think these are. It can be low med or high lvl things.
-The bitter taste of defeat.
-A kingdom's most precious treasure.
-A sign of truce
-The greatest irony
-Lifeblood of creation.
| Mr.Fishy |
Two cups, a coin made of bone, three bronze daggers green with age, a cameo of a bearded man in red jade on an ivory background and pair silk lined wooden shoes. There that should keep them busy for a while.
Each Item is a minor magic trinket or good luck charm once carried by a hero or villian as needed.
Two cups detect poison, coin acts as an augury spell if flipped before a decision, weal or woe, etc....minor underwhelming magic.
The cameo is the father of a powerful wizard thought to be dead.
The shoes belonged to a sorceress who refused to abandon comfort, even on the trail.