Traveling


Pathfinder Online


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

Ok one of the big things that gets under my skin in the mmo world is this, traveling. I used to play Uo and they had a way to travel to any location if you could teleport to it using runes or book marks. Then I played FF11 for some months and It took forever to get anywhere. I have played wow for alittle and travel is kinda in the middle, air ships or walk, Still takes a bit to get to places. So my big question is this. How is travel gonna plan out? Will it take forever to get anywhere? We all know it takes days to travel (for lower level adventures) In PFRPG, So how long will it take in PF:O?

Goblin Squad Member

MRblahface wrote:
Ok one of the big things that gets under my skin in the mmo world is this, traveling. I used to play Uo and they had a way to travel to any location if you could teleport to it using runes or book marks. Then I played FF11 for some months and It took forever to get anywhere. I have played wow for alittle and travel is kinda in the middle, air ships or walk, Still takes a bit to get to places. So my big question is this. How is travel gonna plan out? Will it take forever to get anywhere? We all know it takes days to travel (for lower level adventures) In PFRPG, So how long will it take in PF:O?

I find that I get bored if it takes too long to run or ride to other places. At times I end up turning the game off and not playing for some time because I dread the "trip". I really hope that there are options for swift travel.

Goblin Squad Member

We will certainly have options for swift travel. Don't know what they are yet though, and they may not be without risk.


I would prefer there to be very little in the way of transport.
Perhaps river boats and horses but little else.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

What About Spells? Granted only higher level magic users can use them, Such as gate. Or create a spell That can teleport a person. nothing is faster then a teleport spell.


MRblahface wrote:
What About Spells? Granted only higher level magic users can use them, Such as gate. Or create a spell That can teleport a person. nothing is faster then a teleport spell.

the only possible problem i could see with that because this is a skill based system.

Players would power up to high end then grind solely on the skill tree that gives teleports.

Goblin Squad Member

I would have to agree with those who are hoping "quick" traveling will be limited. Maybe only from prebuilt (and/or buildable) "tele-portals". Considering a big part of this game will be the opportunity to build our own castle/fortress/nation...I must also assume it possible to take these things from those who build them (or at least destroy them). It is absurd to spend time building something when someone else who cares only about chaos can instantly appear when your defense is weakest.

If we had to travel realistically, it actually leads to people building up and defending their current location since it becomes "home". Or, if their current location becomes too populous and resources become scarce, you spend time traveling elsewhere and start again.

Continuing with this logic, a group of people could venture out into the world and carve a town or nation out of the wilderness. Of course, this then requires a huge world and I am not sure of PFOL's plans in that direction.

Either way I am excited about this MMO, but I will go play any MMO that plays as I described above.

Community / Forums / Paizo / Licensed Products / Digital Games / Pathfinder Online / Traveling All Messageboards

Want to post a reply? Sign in.
Recent threads in Pathfinder Online
Pathfinder Online