| spikadelia |
Hi All,
Just been going through the archives and getting a little confused about how special damage bonuses stack.
My Paladin has an enchanted elven curve blade that is holy and bane vs evil outsiders.
Her feats include Power Attack and she has a divine bond with the weapon.
She meets a demon and selects it as the target of her smite attack.
She sets the weapon bond to axiomatic.
First up do both the +2 weapon attack bonuses from Bane and Axiomatic stack?
Then do all the extra 2d6 damages stack - from Holy, Bane and Axiomatic?
I'm aware that if she rolls a confirmed critical only the "Flat Bonuses' - Power Attack, Smite, weapon basic damage are multiplied.
Thanks in advance!
S
| Midnight_Angel |
First up do both the +2 weapon attack bonuses from Bane and Axiomatic stack?
According to PRD, Axiomatic and Holy don't give attack bonuses.
Then do all the extra 2d6 damages stack - from Holy, Bane and Axiomatic?
Yup. We are looking at some 1d10 + 6d6 + lots of bonuses here.
I'm aware that if she rolls a confirmed critical only the "Flat Bonuses' - Power Attack, Smite, weapon basic damage are multiplied.
Plus, of course, any bonus due to STR, weapon enhancement bonus, and the like :)
| Purplefixer |
Yeah, that's a SERIOUS hurt that poor demon is about to get...
All numerical bonuses now count as a bonus on critical total, except for explicit exceptions, such as the trait bonuses.
A critical hit from this sword does 6d6 (Axiomatic, Bane, Holy) + 2d10 (base weapon) + 2x the normal bonuses, including the smite bonus and the bane +2 bonus. That's going to be a short, bloody, brutal fight.
| stringburka |
1. Axiomatic doesn't give an attack bonus at all - it only gives a +2d6 damage bonus against chaotics. Bane weapons gain an enhancement bonus two higher than the normal - so if your weapon is a +2 holy, axiomatic, EOutsiderbane weapon, it works as a +4 weapon against evil outsiders.
2. The types of damage are unspecified, so yes, they stack - the elven curve blade will deal 1d10+6d6+enhancement bonus.
PS. Note that on a critical hit, the increased enhancement bonus from bane stacks - so in the case of a +2 weapon, normal damage will be 1d10+Str+PA+4+6d6, and on a critical, it'll be 2d10+2Str+2Pa+8+6d6.