Stone Golems and Stone to Flesh Spell


Rules Questions


The Stone Golem description has the following text:

Quote:


A stone to flesh spell does not actually change the golem's structure but negates its damage reduction and immunity to magic for 1 full round.

However, the spell "Stone to Flesh" can be resisted. Golems are immune to any magic spell which can be resisted. Furthermore the Stone to Flesh spell has a fortitude saving throw to negate. All Golems have the construct trait which makes them immune to anything which requires a fortitude save.

It seems to me that the Stone Golem is doubly protected against the Stone to Flesh spell. So what's the deal? Is Stone to Flesh an exception to the Golem & Construct immunities? Are there any other spells which get an exception against Golems and Constructs?

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It's a specific exception. Most golems and constructs that have magic immunity have a specific list of spells or types of magic that have alternate effects on them rather than having their standard immunity apply.

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Muzzy wrote:

The Stone Golem description has the following text:

Quote:


A stone to flesh spell does not actually change the golem's structure but negates its damage reduction and immunity to magic for 1 full round.

However, the spell "Stone to Flesh" can be resisted. Golems are immune to any magic spell which can be resisted. Furthermore the Stone to Flesh spell has a fortitude saving throw to negate. All Golems have the construct trait which makes them immune to anything which requires a fortitude save.

It seems to me that the Stone Golem is doubly protected against the Stone to Flesh spell. So what's the deal? Is Stone to Flesh an exception to the Golem & Construct immunities? Are there any other spells which get an exception against Golems and Constructs?

Any specifically listed spells affect golems despite their Magic Immunity.

Stone to Flesh only allows a Fort save to negate if targeting an object; a stone golem is a creature. The golem would be immune to the DC15 Fort save effect to "survive the transition."


So I can assume similar rulings with regards to Clay Golems and Disintigrate, Glass Golems and Shatter or Keen Edge, Wood Golems and Wood Shape... etc, etc.

Does this exception also apply to spells like "Apparent Master" or "Control Construct"? Both of which can be resisted, yet specifically mention Golems in their description?


Quote:
Most golems and constructs that have magic immunity have a specific list of spells or types of magic that have alternate effects on them rather than having their standard immunity apply.

Where can I find this (stated or implied) in the rules?


In each Golem description. For instance, the Clay Golem says:

PRD wrote:


Immunity to Magic (Ex) A clay golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

• A move earth spell drives the golem back 120 feet and deals 3d12 points of damage to it (no save).

• A disintegrate spell slows the golem (as the slow spell) for 1d6 rounds and deals 1d12 points of damage (no save).

• An earthquake spell cast directly at a clay golem stops it from moving on its next turn and deals 5d10 points of damage (no save).

• Any magical attack against a clay golem that deals acid damage heals 1 point of damage for every 3 points of damage it would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. A clay golem gets no saving throw against magical attacks that deal acid damage.

So, the clay golem is immune to spells and sla's that allow spell resistance, but the spells listed have special effects unique to clay golems (regardless of if they'd otherwise fall under the normal immunity clause).


Muzzy wrote:

So I can assume similar rulings with regards to Clay Golems and Disintigrate, Glass Golems and Shatter or Keen Edge, Wood Golems and Wood Shape... etc, etc.

Does this exception also apply to spells like "Apparent Master" or "Control Construct"? Both of which can be resisted, yet specifically mention Golems in their description?

Specific statements overrule blanket statements.


Control Construct actually doesn't mention golems in its description, just constructs. There are many non-golem constructs around. As for Apparent Master, I'd just assume the person creating the spell didn't remember that golems are immune to spells with SR:yes.

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