
wickedb |
Just had a question about Bishop Zev Ravenka's
spoiler:
Immunity to Magic... I'm not sure how much this entails. Is it just against things that have spell resistance? Does it negate any magic damage from weapons? Why does it even bother saying immune to cold, electricity, acid if it's immune to all magic- thereby including magic damages like cold, electricity, and acid?
I hate being so confused but I'm not finding anything in the core rulebook about this.
Thanks

Midnight_Angel |

Well, I read this entry
Spoiler:
like the magic immunity golems have:
Whenever an effect allows Spell Resistance, the target is automatically immune. Treat it as having an SR infinity rating.
However, if targeted by effects that do not allow SR, the normal saves, immunites and resistances come into effect.
Conjurer's Acid Dart states 'SR: No' Too bad thie Bishop is immune to acid, tee hee hee...
A magic weapon will do its full damage, including the enhancement bonus... minus the Bishop's DR unless you tote around a vorpal weapon. Oh, and that shocking burst add-on would normally work just fine - with the exception that electricity does jack s@!& to that particular opponent.
Whenever an effect allows Spell Resistance, the target is automatically immune. Treat it as having an SR infinity rating.
However, if targeted by effects that do not allow SR, the normal saves, immunites and resistances come into effect.
Conjurer's Acid Dart states 'SR: No' Too bad thie Bishop is immune to acid, tee hee hee...
A magic weapon will do its full damage, including the enhancement bonus... minus the Bishop's DR unless you tote around a vorpal weapon. Oh, and that shocking burst add-on would normally work just fine - with the exception that electricity does jack s@!& to that particular opponent.