Moving and Making Full Round Attacks Using Leaping Shot Deed


Rules Questions


Alright, here is an interesting question: does the Leaping Shot Deed actually allow you to take a move action AND a full round action at the same time. For those of you who don't know, here is what the feat does...

Leaping Shot Deed
You gain a +2 bonus on Acrobatics checks made to jump. As a full-round action, you can move up to your speed and make firearm attacks at your highest base attack bonus with each loaded firearm you are wielding. You can make these attacks at any point during your movement, and if you are wielding two firearms, you can make the attacks at different points during the movement. At the end of this movement, you fall prone. This deed costs 1 grit point to perform.

Basically the issues is this: because of the feat's description, I'm not really sure how many attacks the Gunslinger would get when they use this ability. I mean, do they only get a SINGLE attack (assuming that they are only using one firearm) or would they get to fire off as many shots as they want based upon their BAB (added on with other benefits such as haste and rapid shot).

Now, I won't lie, I am ASSUMING that this feat is simply designed as another version of 'Shot on the Run'...however, because it requires a grit point to use, part of me is curious to know if it actually allows a gunslinger to move and full round. Again, any clarification would be greatly appreciated.


One attack per gun at the highest bonus. And your better off with shot on the run if you can afford it.

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