|
| 1 person marked this as a favorite. |
I have yet to make a Taldan character for myself. So when I go through the “first steps” series, I think ill make a Taldan character.
Here is the character concept I have: I am thinking of playing a high born Taldan Diplomat.
In terms of character class I am planning on Sorcerer.
For traits I am planning to take World traveler- well I could say that my characters Father was a Diplomat serving at various Taldan Embassies all over the inner sea. So he has Diplomacy as a class skill.
The other trait I’m planning to take Suspicious-...Maybe my character's brother has a problem with Pesh and gambling and he has stolen and lied to my character...too often.... as they were growing up. So my character now takes everything someone says with a grain of salt.So my character will have sense motive as a class skill
I think in order to be a diplomat one has to be skilled in well diplomacy and Sense motive.
I haven’t gotten much further in character development, but does this seem like a plausible Taldan character?
What skills would I need to have a reasonable chance to succeed at Taldan faction missions?
Thanks.
|
|
Elyas I have had a Taldor Faction character for a while now (he is 11th level) and all I can say is that faction missions need all sorts of skills. I guess it depends on what the writers are thinking is appropriate for a Taldor mission.
I think the diplomat concept should fit in nicely as a Taldor character. I would suggest skills like sleight of hand, intimidate, bluff. Your traits sound appropriate, but I would always say, choose fun over features, and I think your character sounds fun.
My Taldor character masquerades (this is not re-skinning) as a Scholar. He is a Rogue of course. Scholar is his cover and alter-ego. So he has Knowledge skills (always great for PFS) and Linguistics (IMHO under-utilised in PFS) and the Charisma based Rogue skills. That seemed a pretty good starting point to me.
Bottom line, you can't have everything and you won't always have the right skill for every mission. Sometimes you will fail a mission (and that is character building).
Good luck with your character's brother's Pesh problem.
|
I have yet to make a Taldan character for myself. So when I go through the “first steps” series, I think ill make a Taldan character.
Here is the character concept I have: I am thinking of playing a high born Taldan Diplomat.
In terms of character class I am planning on Sorcerer.For traits I am planning to take World traveler- well I could say that my characters Father was a Diplomat serving at various Taldan Embassies all over the inner sea. So he has Diplomacy as a class skill.
The other trait I’m planning to take Suspicious-...Maybe my character's brother has a problem with Pesh and gambling and he has stolen and lied to my character...too often.... as they were growing up. So my character now takes everything someone says with a grain of salt.So my character will have sense motive as a class skill
I think in order to be a diplomat one has to be skilled in well diplomacy and Sense motive.
I haven’t gotten much further in character development, but does this seem like a plausible Taldan character?
What skills would I need to have a reasonable chance to succeed at Taldan faction missions?
Thanks.
Taldor agents rely on a lot a diverse skills, including knowledge skills. A lot of what you will do can be inferred if you read up in the Lion Blades. Expect a lot of manipulation and backstabbing so skills like Bluff, Diplomacy, Sense Motive and Sleight of hand work really well. If you really want to be a successful Taldan, a Jack of all trades approach works best.
Bards, Rogues and Wizards actually work the best as agents due to their diverse skills and the number of ranks they get. A Sorcerer might struggle with some of the missions that require a specific skill or two to accomplish faction missions, though the same can be said for any class.
|
Deluge thank you
I started with character concept Taldan Diplomat.
I thought a sorcerer, with high charisma might make a good diplomat.
then i thought i would need sense motive, and diplomacy, found the traits, and used them as "story seeds"
Unfortunately in PFS, the backgrounds you write for your character, while they might help you explain your character, what ever plot hooks you weave in will never be used. so my character may never have to deal with a pesh hooked brother, who steals his gold to get his next fix, gets in trouble with the scarzni for gamblign debts, and shows up at the most inconvenient moments. but that's just the nature of organized play.
Heal man thank you....i had never thought of additional traits feat, that is an excellent idea. and here i was thinking of blowing two feats on skill focus. Brilliant!
J Davis, thank you. i will keep in mind bluff diplomacy sence motive and slight of hand
I did have an odd idea to call my character Baron Harkonen.....and take the bloat mage prestige class.
well we shall see. again thank you for your suggestions If you have any others that would be great....hmmm, maybe a witch would be better then a sorcerer? what do you think?
|
Morticia Addams style?
I've never warmed to witches but they can be very flexible AND their familiar may also give you an additional skill bump.
If you want a cool caster with social skills maybe a bard or even an inquisitor? That said I've made some really good human mages with 18 Int and still gives you 10 points to invest in the 5 other stats. Assuming Wis and Str are set at 10? you can get 12 con/Dex and 14 cha.
4 skills for Int, 2 for class and 1 for human. I figure Spell Craft, Know: Arcane as your base skills.
Leaves you 5 skills to assign.
Assume Sense Motive and Diplomacy as class skills due to traits.
That leaves you 3 more skills.
Assume you go Additional Feats (and be careful as some trait/skill offerings are on the same traits category which cant be used twice) you get maybe Eyes and Ears of the City (Religious) for Perception and one other skill as class feat.
That leaves 1 point - you CAN'T be part of the Taldoran Diplomatic Corps and NOT have know: Nobility.
Bard gets more skills but has to pump Cha at the expense of Int and is expected to have other strengths like being able to fight etc
An interesting dip at level 1 could also be Ranger for the Favoured Enemy: Human
Mike Schneider
|
On a more general note, it is an annoyance that most of the factions are ambivalent as to what you'll need to be successful in completing their missions.
-- You might be able to guess for some, but knowing whether or not, say, more than toe-dip amounts of Intimidate or Stealth are going to be crucially important to long-term faction success is a fairly major build decision (as is abandoning a faction after missing a lot of prestige due to failing missions from blown skill-challenges).
|
|
| 1 person marked this as a favorite. |
On a more general note, it is an annoyance that most of the factions are ambivalent as to what you'll need to be successful in completing their missions.
-- You might be able to guess for some, but knowing whether or not, say, more than toe-dip amounts of Intimidate or Stealth are going to be crucially important to long-term faction success is a fairly major build decision (as is abandoning a faction after missing a lot of prestige due to failing missions from blown skill-challenges).
An adventurer's life is not predictable. Just as the adventurer is not certain of what he'll have to deal with in combat, he is not certain of what he'll have to deal with skill-wise.
That's not necessarily a bad thing, Mike.
-Matt
|
Thank you all for your thoughts and suggestions
Here are the characters I already have. I guess im kind of looking for something a little different.
Fatum Aedituus Venificus 11 level male human N ( 3rd lvl cleric of Pharasma/ 3rd level wizard (necromancer)/ 5th level mystic theurge) Andoran
Hugh Berenger 8 level Male human NG Inquisitor of Iomedae Andoran
Fizzabang the Fabulous 8 level Male Gnome CG (2ns Rogue / 6th Alchemist) Osirion
Iago Isildur 6 level Male Human LN cleric of Asmodeus Cheliax
Mithos 4 level Male Elven NG Magus was Andoran just switched to Grand Lodge
Imam Gabriel al Katheer 3rd level Male Human NG Cleric of Sarenrae is Qadiran and is going to switch to Silver Crusade
Aravice 2nd level Female half orc N (1 level barbarian 1 level rogue) Qadiran
In a home game I am playing in I have Elyas Ravenwood, 2nd level Male Half elven NG Bard with Archeologist Archtype. And yes he has a whip.
Healman thank you, all excellent suggestions. I would shy away from both bard and inquisitor, both would be excellent choices, but I already have one of each.
I think I would like to do something different.
Now I oculd possibly do a single classed wizard….thats a possibility.
So whe have
Traits: world traveler (Human) diplomacy class skill +1 bonus (pick between Diplomacy Sence motive Knowledge local)
Social: Suspicious (social) Sence motive class skill +1
Extra traits
Eyes and ears of the city ( religious) Perception is a class skill
Vagabond child (regional) Slight of hand as class skill +1
Hmm a little more to work with.
Red Assasin, thank you, as soon as my character gets some prestige, perhaps he ocudl buy a title…hmmm count……vicount…..Duke…..we shall see
Dessio that is a good idea, What sort of trait is Cossmopolitan? Linguistics could be useful
Mike Schneider Hmm stealth intimidate….I hadn’t thought of those skills.
Well ill mudlde along a bit more.
Mattastrophic, may I make this character a “sprig” of the D’apcher family? Ill have to watch Brother hood of the wolf again to get some good ideas of family names.
Again thank you all for your suggestions. Ill need to think a bit more about my Taldan Diplomat…..could be sorcerer could be Wizard….I havn’t decided on gender..
We shall see.
|
|
Mattastrophic, may I make this character a “sprig” of the D’apcher family?
You may, if you would like. Here is the short version what I've got mapped out so far:
Lord Thomas d'Apcher - Aging nobleman of an estate in debt. NPC.
Lady Florianne d'Apcher - Wife to Lord Thomas. Through her conspicuous spending on luxuries, her lavish parties, and her high-budget theatre productions, Lady Florianne has sent the d'Apcher estate tumbling towards bankruptcy. NPC.
To save the family while keeping up the best of appearances, Lady Florianne has arranged for several family members to be inducted into the Pathfinder Society, so as for them to bring home massive amounts of wealth from far-off lands. Those PC family members include:
-Gerard: Was in officer training with the Taldan military before being "reassigned" to the Society.
-Violette: Was in seminary with the temple of Shelyn.
-Gabrielle: A talented actress who starred in Lady Florianne's plays. The most ambitious of the children, she was arranged to be sent far away to Tian Xia and the Lantern Lodge.
-Dante: Concept PC at the moment. Likely an impulsive young family black-sheep.
So, it looks like there is plenty of room for more PC family relations. I assume that if Taldor were to gain control of trade in the Inner Sea through Absalom, that would be an extra benefit beyond having a family of wealthy adventurers.
-Matt
|
Thank you Matastrophic.
I have until this Thursday to pull this PC together. Next weekend I will be at our local con Carnage on the Mountain in VT and I have signed up for the First Steps triglogy of adventures.
So here are my ideas so far, and thank you all for your suggestions. you all have been very helpful.
Family name possibly D’apcher. I’m going to watch “Brother hood of the wolf” this evening to see what other cool names there are in the movie.
Character concept: Taldane Diplomat
Class Sorcerer (possibly wizard)
Race: Human
Ability Scores:
Str: 9, Dex: 12, Con: 12, Int: 16, Wis: 12 Cha: 16
Traits
Traits: world traveler (Human) diplomacy class skill +1 bonus (pick between Diplomacy Sence motive Knowledge local)
Social: Suspicious (social) Sence motive class skill +1
Story seeds from traits: Parents were Taldane Diplomats, Traveled extensively in child hood.
Brother who is pesh addict..Character is fed up with helping him…might help him or shut door on him.
Feats:
Extra traits, Skill Focus: Knowledge Nobility.
Eyes and ears of the city ( religious) Perception is a class skill +1Vagabond child (regional) Slight of hand as class skill +1(no story seeds for that yet probobly wont use them as background seeds)
Skills: (7 skills) Diplonacy: +8, Knowledge Arcana: +7 , Knowledge: Nobility: +7, Perception: +6, Slight of hand: +6 Spellcraft: +7
Blood line: Undecided. I may take the arcane Blood line, then I could pick Knowledge Nobility as a class skill, and free my feat to pick something else.
Familier? Possibly
Possible spells: Infernal Healing, Sleep
Cantrips: Light, Read Magic, Detect Magic, Mage hand
What do you all think? Thanks
|
|
Arcane bloodline is pretty badass, because of the arcane bond and the metamagic tricks. Skill Focus (Knowledge[Nobility]) is really unnecessary; as long as it's a class skill for you, your modifier should be high enough. Knowledge(local) is a solid second choice of Knowledge, if you have an opportunity for another Knowledge to be a class skill.
It looks like you'll have 6-7 skill points per level, pretty solid for a Sorcerer. I definitely recommend the Human Sorcerer favored class option starting at 4th and above, for lots of versatility.
The feat Noble Scion is worth a look, as it grants Knowledge(Nobility) right out of the gate, plus a few more bonuses. And it's stylish.
Also, IMO, Color Spray over Sleep. Sleep takes so long to cast.
-Matt
|
Dessio that is a good idea, What sort of trait is Cossmopolitan? Linguistics could be useful
It's not a trait, but a feat.
It's still better than the 'Extra traits' feat because they'll both let you end up with 2 new class skills, but Cosmo will also give you 2 free languages (make them Kelish and Ancient Osirian for best milage :D
|
Matastrophic i'm working on a background. Oh and thanks for the suggestion of Color Spray over Sleep. I guess I'm still remembering a time when you had to carry sand in your pockets if you wanted to cast sleep, and you had to eat a spider if you wanted to get your spider climb to work.
Name: Simon D’apcher.
Character concept: Taldane Diplomat
Class Sorcerer
Race: Human Male
Ability Scores: Str: 9, Dex: 12, Con: 12, Int: 16, Wis: 12 Cha: 16
Languages: Taldane, Kelish, Alko, Ancient Osirion
Traits
Traits: world traveler (Human) diplomacy class skill +1 bonus (pick between Diplomacy Sence motive Knowledge local)
Social: Suspicious (social) Sence motive class skill +1
Story seeds from traits: Parents were Taldane Diplomats, Traveled extensively in child hood.
Brother who is pesh addict..Character is fed up with helping him…might help him or shut door on him.
Feats:
Extra traits,
Eyes and ears of the city ( religious) Perception is a class skill +1
Vagabond child (regional) Slight of hand as class skill +1(no story seeds for that yet probobly wont use them as background seeds)
Noble Scion-+2 bonus on Knowledge (nobility) Scion of lore +1 bonus on all knowledge skills in which you have at least 1 rank.
Skills: (7 skills) Diplonacy: +8, Knowledge Arcana: +8 , Knowledge: Nobility: +10, Perception: +6, Slight of hand: +6 Sense Motive +6 Spellcraft: +7
Blood line: Arcane, extra knowedge class skill, undecided
Familier: most likely a raven
Spells: Infernal Healing, color spray
Cantrips: Light, Read Magic, Detect Magic, Mage hand
Gear: 150 GP
Background: forthcoming.
Dessio, is the cosmopolitan feat PFS legal? where can I find it? thanks
|
Thank you all for your suggestions and help and advice.
I got to play Simon D"apcher last weekend I got to play the First Steps : servants to Lore.
It was fun. I tried to give the character a french accent.
at the end of the scenario
Thanks for the help
|
** spoiler omitted **
|