| LovesTha |
I'm unsure what the duration of a stunning fist used to fatigue a character is. I really can't make my mind up between 1 round and till they rest.
"At 4th level, he can choose to make the target fatigued. At 8th level, he can make the target sickened for 1 minute. At 12th level, he can make the target staggered for 1d6+1 rounds. At 16th level, he can permanently blind or deafen the target. At 20th level, he can paralyze the target for 1d6+1 rounds."
All the rest of the alternative conditions list a duration.
| mewnknight |
Great question. I'd say 8 hours using this:
"A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued."
| Onishi |
Great question. I'd say 8 hours using this:
"A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued."
Indeed fatigue is a condition that remains until otherwise replaced, it has no duration listed for skills that cause it for the same reason HP damage has no duration. Unless treated (paladin's lay of hands with fatigue mercy, Restoration or 8 hours rest) it is permanent. You don't get energy back just by waiting it out.