| erik542 |
Doubtful. Dead Shot is a Full-Round Action, but not a Full-Attack action. Rapid Shot specifies a Full-Attack.
See: Piles of discussions on Vital Strike + Anything.
Things get tricky with this line:
When she does this, she shoots the firearm at a single target, but makes as many attack rolls as she can, based on her base attack bonus. She makes the attack rolls in order from highest bonus to lowest, as if she were making a full attack.
Emphasis mine.
| Mort the Cleverly Named |
Good catch. However, I would argue that the rest of the sentence, "makes attack rolls in order from highest to lowest," negates the idea that it is a true full attack. That is, it is only like a full-attack in the order of rolling, not in any other ways. Much like how a double weapon is treated as a one-handed weapon and a light weapon, but you can't use weapon finesse as it is for "purposes of two-weapon fighting."
Maxximilius
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Dead Shot is made using ony the BAB, so you don't get Haste or Rapid Shot bonuses on it. I didn't get answer on the following question, but it should make you understand better the deed if I'm not mistaken :
So I'm level 12, using Dead Shot.
I have +12/+7/+2 BAB, and can't apply any feat or effect giving more attacks to this deed ; thus Rapid Shot and Haste aren't helping me here.
Let's assume a double-barreled musket with two +1, reliable barrels, and 24 total dex (+7 bonus), PBS, Crit Focus.Am I right when I say this means that my dead shot, using one barrel under 30 feet, will be :
+21/+16/+11 ; (1to3)d12+9 19-20x4 ?
BUT, I decide I'm a tough guy and wishes my opponent's death.
Thus, I shoot with both barrels in a dramatic fashion, with doves flying away in slow motion with some music background, because I'm totally uber zycra.According to this post, my attack becomes :
+17/17/+12/12/+7/+7 ; (1to6)d12+9 19-20x4.
So, average damage on a crit with each shot hitting :
(6d12+9)x4 = 24d12+36 = 192 damage.Am I right ?
| erik542 |
Dead Shot is made using ony the BAB, so you don't get Haste or Rapid Shot bonuses on it. I didn't get answer on the following question, but it should make you understand better the deed if I'm not mistaken :
Maxximilius wrote:So I'm level 12, using Dead Shot.
I have +12/+7/+2 BAB, and can't apply any feat or effect giving more attacks to this deed ; thus Rapid Shot and Haste aren't helping me here.
Let's assume a double-barreled musket with two +1, reliable barrels, and 24 total dex (+7 bonus), PBS, Crit Focus.Am I right when I say this means that my dead shot, using one barrel under 30 feet, will be :
+21/+16/+11 ; (1to3)d12+9 19-20x4 ?
BUT, I decide I'm a tough guy and wishes my opponent's death.
Thus, I shoot with both barrels in a dramatic fashion, with doves flying away in slow motion with some music background, because I'm totally uber zycra.According to this post, my attack becomes :
+17/17/+12/12/+7/+7 ; (1to6)d12+9 19-20x4.
So, average damage on a crit with each shot hitting :
(6d12+9)x4 = 24d12+36 = 192 damage.Am I right ?
Well, rapid shot + dead shot aside, fully accurate DPR calculations for Dead Shot are quite involved; they are involved enough for me to whip up a computer program to do it rather than a simple hand calculation.
Maxximilius
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Well, rapid shot + dead shot aside, fully accurate DPR calculations for Dead Shot are quite involved; they are involved enough for me to whip up a computer program to do it rather than a simple hand calculation.
Note that the important part isn't the DPR, but the way the ability works, including for the purpose of double barelled weapons. You get less attacks, but a critical hit stings a lot more since it multiplies total damage.
| erik542 |
erik542 wrote:Well, rapid shot + dead shot aside, fully accurate DPR calculations for Dead Shot are quite involved; they are involved enough for me to whip up a computer program to do it rather than a simple hand calculation.Note that the important part isn't the DPR, but the way the ability works, including for the purpose of double barelled weapons. You get less attacks, but a critical hit stings a lot more since it multiplies total damage.
Full DPR calculation weigh the crit damage by the crit probability, which is quite complicated to do with dead shot.
Maxximilius
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Maxximilius wrote:Full DPR calculation weigh the crit damage by the crit probability, which is quite complicated to do with dead shot.erik542 wrote:Well, rapid shot + dead shot aside, fully accurate DPR calculations for Dead Shot are quite involved; they are involved enough for me to whip up a computer program to do it rather than a simple hand calculation.Note that the important part isn't the DPR, but the way the ability works, including for the purpose of double barelled weapons. You get less attacks, but a critical hit stings a lot more since it multiplies total damage.
Sure. But the point is that nope, you don't get to have additional attacks during a Dead Shot without a double-barelled weapon... it seems. To me, this deed's objective is to sacrifice additional damage for potential higher critical damage, and reduced misfire risk.
Skerek
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Dead Shot is made using ony the BAB, so you don't get Haste or Rapid Shot bonuses on it. I didn't get answer on the following question, but it should make you understand better the deed if I'm not mistaken :
Maxximilius wrote:So I'm level 12, using Dead Shot.
I have +12/+7/+2 BAB, and can't apply any feat or effect giving more attacks to this deed ; thus Rapid Shot and Haste aren't helping me here.
Let's assume a double-barreled musket with two +1, reliable barrels, and 24 total dex (+7 bonus), PBS, Crit Focus.Am I right when I say this means that my dead shot, using one barrel under 30 feet, will be :
+21/+16/+11 ; (1to3)d12+9 19-20x4 ?
BUT, I decide I'm a tough guy and wishes my opponent's death.
Thus, I shoot with both barrels in a dramatic fashion, with doves flying away in slow motion with some music background, because I'm totally uber zycra.According to this post, my attack becomes :
+17/17/+12/12/+7/+7 ; (1to6)d12+9 19-20x4.
So, average damage on a crit with each shot hitting :
(6d12+9)x4 = 24d12+36 = 192 damage.Am I right ?
1) use a double hackbut instead, that's looking at 48d12+36 for another -4 to hit (use it without the stand)
2) weapon used aside, being able to use double barreled firearms like that is just broken, firing 6 shots at a target gives a 46.86% chance of getting a critical(not including confirming it, just a 19 or 20 coming up on any of the rolls) and a .006% of a misfire assuming the use of a double barreled musket and both barrels are using paper cartridges.
I know a designer said that's how it works, but sometimes the designers and the developers disagree on things, i'd say this might be one of them.
to further prove my point, once you hit 16th level using a double barreled weapon you have 56.95% chance of getting a critical and could be rolling up to 32d12+36 (if all attacks hit). it'll actually be easier on the table for the target to roll their fort save not to do from the massive damage first.
it's actually possible for a level 16 gunslinger to take a tarrasque into negatives using double hackbut, dead shot and dead eye, in one round