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Hi guys, recently I heard (or misheard) on a popular Pathfinder podcast that the Caster Level listed for magic items can be ignored for the purpose of crafting Magic Items, is this correct?
For example Boots of Speed have a CL of 10th yet both requirments Craft Wondrous Item and haste. can be gained waaay before 10th level.
What gives?
Reebo

Bascaria |
2 people marked this as a favorite. |

Hi guys, recently I heard (or misheard) on a popular Pathfinder podcast that the Caster Level listed for magic items can be ignored for the purpose of crafting Magic Items, is this correct?
For example Boots of Speed have a CL of 10th yet both requirments Craft Wondrous Item and haste. can be gained waaay before 10th level.
What gives?
Reebo
The CL listed for magic items is for reference only if that item is bought from a store or randomly rolled. It is not a requirement for making the item. Most magic items do not have a caster level requirement. There are exceptions (such as magic arms and armor having a CL of 3 x enhancement bonus), but if it is an exception, then there will be a CL listed in the REQUIREMENTS line of the magic item. If there isn't one there, then there is no CL requirement (besides the implied on in the spells required for the item--i.e., if the item requires fireball, you have to be at least 5th level to cast fireball).

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To back up Bascaria:
Here is the info from the Boots of Speed:
Boots of Speed
Aura moderate transmutation; CL 10th
Slot feet; Price 12,000 gp; Weight 1 lb.
Description
As a free action, the wearer can click her heels together, letting her act as though affected by a haste spell for up to 10 rounds each day. The haste effect's duration need not be consecutive rounds.
Construction
Requirements Craft Wondrous Item, haste; Cost 6,000 gp
I have bolded the requirements line. In this case, the only requirements are the Craft Wondrous Item feat and the haste spell.
You can also add 5 to the DC to create if you do not have the haste spell via this line in the core book:The DC to create a magic item increases by +5 for each prerequisite the caster does not meet.
There is a FAQ that kind of covers this here: FAQ Linkage from the point of the Pearl of Power. But it still qualifies.

Mortiana27 |

Boots of Speed
Aura moderate transmutation; CL 10th
Slot feet; Price 12,000 gp; Weight 1 lb.Description
As a free action, the wearer can click her heels together, letting her act as though affected by a haste spell for up to 10 rounds each day. The haste effect's duration need not be consecutive rounds.Construction
Requirements Craft Wondrous Item, haste; Cost 6,000 gp
The reason the item says CL 10th is because it allows the wearer to use Haste up to 10 rounds per day. In order to achieve 10 rounds of haste requires a person to be a 10th Level Caster. It is totally plausible to craft these at a lower CL but then the duration per day would be lessened as well.
The DC to create a magic item increases by +5 for each prerequisite the caster does not meet.
Would that +5 allow you to then create a longer duration item?

Bascaria |
1 person marked this as a favorite. |

Quote:Boots of Speed
Aura moderate transmutation; CL 10th
Slot feet; Price 12,000 gp; Weight 1 lb.Description
As a free action, the wearer can click her heels together, letting her act as though affected by a haste spell for up to 10 rounds each day. The haste effect's duration need not be consecutive rounds.Construction
Requirements Craft Wondrous Item, haste; Cost 6,000 gpThe reason the item says CL 10th is because it allows the wearer to use Haste up to 10 rounds per day. In order to achieve 10 rounds of haste requires a person to be a 10th Level Caster. It is totally plausible to craft these at a lower CL but then the duration per day would be lessened as well.
Quote:The DC to create a magic item increases by +5 for each prerequisite the caster does not meet.Would that +5 allow you to then create a longer duration item?
To the first part, not really, no. Even when the effects of the item are clearly derived via spell effects dependent on CL, it doesn't matter. If someone made this at CL 5 or CL 20, it would still cost exactly the same and operate for 10 rounds per day. The ONLY effect that caster level has on a wondrous item is determining how strong of an aura it projects and how hard it is to dispell.
Now, if your GM is letting you make custom magic items, then you could make your own boots of haste which operate for a different amount of time per day. That, however, would be reflected not in the CL of the item, but rather in the cost of the item. The formula for these boots is
3 (spell level of haste ) X 10 (caster level of haste--not of item's maker) X 2000 (use activated spell effect) X 1/5 (1 use per day) = 12,000 GP.
If you wanted boots usable 20 rounds per day, then it would cost:
3 (spell level of haste) X 20 (caster level of haste--not of item's maker) X 2000 (use activated spell effect) X 1/5 (1 use per day) = 24,000 GP.
Note that you can make either pair of boots at whatever caster level you want. If, however, you don't have the CL to caste haste at the required level, then you increase the DC by +5 for failing to meet the "casting haste" requirement.
EDIT:
You could also get the 20 rds/day by going:
3 (spell level) X 10 (caster level) x 2000 (use activated) x 2/5 (2 uses per day) = 24,000 GP
OR
3 (spell level) X 5 (caster level) X 2000 (use activated) X 4/5 (4 uses per day) = 24,000 GP
Note that they all wind up at the same cost. However, you could make the CL 5, 4/day boots at a lower caster level, thus possibly avoiding the +5 DC.