| Drejk |
How about adding a trait that makes a creature long-lived or immune to aging? I can see arguments against it based on the fact that it provides little mechanical benefit, but I think I am not alone in wanting it.
It would have a potential effect of making one immune to aging effect - I think there was a spell that pushed character temporarily into older age categories but I cant recall if it made into Pathfinder, 3.5 surely had such effects - and there could be some custom effects that age but it should be cheap trait due to its limited usefulness outside of campaigns that span generations.
| Thomas Writeworth |
At first I was thinking about something like this should be added. Seeing how an Elf out lives a Human by far, shouldn't they have to pay for that? ... but in the end thats kind of just a RolePlay thing.
What MAY be a good idea (which has already been said, kind of) is make a 1 rp that makes the character immune to ageing spells.. or something along those lines.
Darkholme
|
Hey. Food for thought: I've played in other RPGs that offer time-based immortality. Particularly Ghosts of Albion, and Angel: the rpg (Both use the unisystem system). They make the accurate assessment that while living cool might sound cool, in an RPG it basically has no mechanical benefit. (The ability is free if you pick a race that has it or your GM allows it for story purposes.)
| Ravingdork |
I'd call it a zero cost ability. It's not going to come up in play unless you start dealing with time travel or something weird.
This. It's a roleplaying thing more than it is a mechanical benefit.
A more appropriate trait would be something that made you immune to aging magic and similar effects while possibly also allowing you to ignore the penalties for being middle-aged, old, or venerable (if someone can come up with a way to prevent abuse of this latter option).
| Tinalles |
Hey, it occurs to me that the playtest rules don't actually have any mechanic for aging. How do I figure out minimum starting age, middle age, venerable status, maximum age, and random starting ages for a new race?
Since they added those spells Age Resistance (Lesser/Greater) and Youthful Appearance in Ultimate Magic, I'd be surprised if they don't eventually add some aging spells.
Ditto for height/weight. How do I work out the range of stats for those?