Monster CR / XP question


Rules Questions


Let's say the standard harpy (shown here: http://www.d20pfsrd.com/bestiary/monster-listings/monstrous-humanoids/harpy ) does NOT have the "captivating song" special ability.

What would the new XP and CR be for this nerfed harpy?

Thanks for the help folks!

Grand Lodge

Count_Rugen wrote:

Let's say the standard harpy (shown here: http://www.d20pfsrd.com/bestiary/monster-listings/monstrous-humanoids/harpy ) does NOT have the "captivating song" special ability.

What would the new XP and CR be for this nerfed harpy?

I'd say CR 3 (and XP according to the tables elsewhere)


IvanSanchez wrote:
Count_Rugen wrote:

Let's say the standard harpy (shown here: http://www.d20pfsrd.com/bestiary/monster-listings/monstrous-humanoids/harpy ) does NOT have the "captivating song" special ability.

What would the new XP and CR be for this nerfed harpy?

I'd say CR 3 (and XP according to the tables elsewhere)

Thanks Ivan. Are you just gursstimating, or are you basing that choice off of RAW? Just trying to learn the mechanical ropes!

Grand Lodge

Count_Rugen wrote:
Thanks Ivan. Are you just gursstimating, or are you basing that choice off of RAW? Just trying to learn the mechanical ropes!

I'm just guesstimating based on HP and attack power.

Remember, the most important rule for a GM is that we don't need no stinkin' rules.

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