
![]() |

So, I'm currently in a game (non PFS) playing a 4Monk/6Inq (Flowing/Sin-eating) Human follower of Zon-Kuthon.
Has blind-fighting yadda yadda yadda.
His story is he had his eyes removed and replaced with spiked metal "golfballs" basically (wears a blindfold so as not to freak everybody out).
I'm looking for some creative ideas to give him bursts of sight.
So far, we've come up with
1.Tremorsense (3 + wis mod rounds per day)
2.Add blindsight as a judgement.
3.Painsight (my favorite so far): Closes his "eyes" real hard causing 1d4 bleed per round, but lets him perceive the auras of anything effected by a negetive condition, not at full hitpoints, or otherwise experiencing extreme physical or emotional hardship.
As you can see, rules aren't really a limiting factor, but I'd like to keep it reasonable, and I don't mind balance with negetives.
Just looking for some ideas to toss to the GM. (the spiked golfballs and being totally blind was his idea.)