Couple roguish questions


Advice


Crippling strike and pressure point from Ninja....would that allow 3str damage per sneak attack?

Slippery mind or Hard to fool...which is better?

How how does ability damage interact with ability penalties? Example would be ninja hidden master and pressure points or crippling strike?

Thanks so much!


klevis69 wrote:

Crippling strike and pressure point from Ninja....would that allow 3str damage per sneak attack?

Slippery mind or Hard to fool...which is better?

How how does ability damage interact with ability penalties? Example would be ninja hidden master and pressure points or crippling strike?

Thanks so much!

Maybe this should be moved to rules questions.


Give it at least 12 hours. At least.

TMK ability damage doesn't typically stack; only the greater amount applies. Correct me if im wrong, could be ability drain or i could be mixing Pathfinder with 4e again.

No idea on Slippery mind vs hard to fool, i gotta look those up again.


Writer wrote:

Give it at least 12 hours. At least.

TMK ability damage doesn't typically stack; only the greater amount applies. Correct me if im wrong, could be ability drain or i could be mixing Pathfinder with 4e again.

No idea on Slippery mind vs hard to fool, i gotta look those up again.

Thanks for weighing in!


klevis69 wrote:
Slippery mind or Hard to fool...which is better?

Hard to fool 100%, but they do stack

Something like all enchantment effects (slippery mind) are mind - affecting (hard to fool) anyway, so HtF covers all the effects and more, gives you multiple saves instead of one, and gives saves against things that normally allow no save.

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