Question about magic items in general, help


Rules Questions


Now that i got your attention ( :P )here it goes:

There's a special place where supernatural abilities don't work, all spells don't work and spell-like abilities don't work as well. Also powers of gods don't work. (I know there are a lot of you who know what I'm talking about, shhhh :P , I don't think I could ask these kind of questions there anymore, so...) Extraordinary abilities DO work there, tho.

Would magic items work in a place like that? My thought is no as they replicate spell effects but Im not completely sure. Also I think it would be outright absurd "no zeus, you can't use your powers here but you can use your sword +1! ". I would think items would just become masterwork items there. Unfortunately I couldn't find this anywhere.

Also... would i be able to planeshift into such a place? it's not a "dead magic" zone, it's a plane with "limited magic" trait. My theory is that you *can* teleport into it , but not cast anything once you are there.

Since we are here... would a divine characteristic count as power? i believe gods conserve their non-supernatural/spell-like divine characteristics there.

Thanks! i know this is not the place to ask all of this ): but since the systems are practically the same, i thought you would be the right people to ask. Have a good day!

Silver Crusade

If that special place is an antimagic field, magic items don't work- those +1 swords are indeed just masterwork inside it. You can't magically enter an antimagic field, either. As for the divine characteristic - not sure what you mean there - but if you refer to the actions of a god directly, then an antimiagic field has no effect on them.


mmm I don't think it's an antimagic field. It's a plane that says that "all spells, supernatural and spell-like abilities (and even powers from gods) don't work there. But i was wondering if the effects from magic items would count as spells or spell-like abilities =0

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

He's referring to the spire around which Sigil orbited in 3rd edition. Not sure where it is now. It pretty much nullified all magic, supernatural and divine abilities once you got that close to it.

I would say no, you can't planeshift into it. In the original setting the only way to get there was by walking.


LazarX wrote:

He's referring to the spire around which Sigil orbited in 3rd edition. Not sure where it is now. It pretty much nullified all magic, supernatural and divine abilities once you got that close to it.

I would say no, you can't planeshift into it. In the original setting the only way to get there was by walking.

yup =0 and thanks to both : D. oh i didn't know the only way to get there would be walking. I'm trying to set up a demigod, i believe it will be the only "fair" place where a duel can take place.

What about magic items?

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