Questions about Poisons....


Rules Questions

Grand Lodge

Pathfinder Adventure, LO Special Edition, PF Special Edition, Starfinder Accessories, Starfinder Adventure Path, Starfinder Maps Subscriber

So if a poisoned is applied to a weapon how long is the weapon poisoned? Example if I apply a poison in the first round of combat and do not hit until the 3rd round is it still poisoned? Maybe I missed this but I was not sure based on the rules. Or can you do something like poison a dagger and leave in the sheath until combat starts? Can I pre-poisons? If so how long is the weapon poisoned?


Far as I know, it's poisoned until something removes the poison. Like sticking it into a person's flesh. Or taking a swim with it. Or having it out in the rain. Or wiping it off with a kerchief.
I'm in a game right now where I played a Drow who got captured and turned to the dark side. We rolled up new characters to play with the one PC who survived a near TPK- that survivor has yet to use one of the daggers that my ex-character gave her before the party-wipe.
When the Drow was still a PC, she had a rambo-type bolo strip of daggers for throwing at bad guys, and they were all poisoned. At some point I told the DM that it was part of her morning ritual to "freshen up" any daggers that were missed.
I guess if WEEKS go by (in-game), the DM might rule to see if the poison's still potent. More likely he'll roll for it.

Your avatar is creepin' me out, Slamy.


If you think about it in a purely scientific perspective it would depend on what the poison was created from.
A biological poison from a plant,animal,reptile,or arachnid would degrade quickly if exposed to light,heat,and air.
( think about fresh fruit, it lasts longer in a dark cold refrigerator than sitting in the sun in front of a window )

If it was made from a chemical base, purified and concentrated to enhance its lifespan it would obviously last much longer. again considering exposure to light,heat, and air.
( think about medications that are active chemicals in powder or liquid form, or household cleaners or solvents )

I would say since there are so many variants on an idea like poisons and lifespans why not let the players create something like a reservoir sheath.
Reservoir sheath- This weapon sheath is tightly sealed leather, with a snug and form fitting blade cap that is waxed and insulated to hold a dose of the poison that keeps the weapon coated for use, but dries up and needs to be replenished after 1-2 days or after a hit when used in combat.


As far as rules as written is concerned. There is no listed duration other than actually successfully hitting with a poisoned attack. Despite realistic logic, as far as game rules are concerned, swimming, ect. doesn't get rid of the poison on a weapon. Nor are there any actual rules for cleaning poison off of a weapon.

There maybe SHOULD be rules for these, but I would side with common sense when dealing with poison. For game mechanic's sake, I wouldn't allow poisons to 'degrade', but anything that'd reasonably remove the poison from a weapon should do the trick.


my old poisoner used to mix an oil of timelessness(gentle repose) in with his poisons. he was a trap maker primarily. poisoned traps in games are assumed sometimes to have sat a very long time, and i seem to recall some instances of Modules justifying bonuses to saves because of old poison.

Grand Lodge

Pathfinder Adventure, LO Special Edition, PF Special Edition, Starfinder Accessories, Starfinder Adventure Path, Starfinder Maps Subscriber

Hmmm ok so no official rules I guess I will have to ask the GM...thinking exists on the blade until delivered makes sense if you think about traps. But I will see what he says.... thanks for the replies

P.S. Whats wrong with my avatar joeyfixit???


Partially relevant...
There is a wasp now whose poison paralyzes for 1d6+5 weeks
I guess it's not technically a wasp... From the new jade regent called a spider eater
Long onset for an injury poison though at 1 minute with a DC: 17 might be my new favorite poison

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