| Rocky Williams 530 |
Hi. Tried to find if this was allowed per the basic rules or not, and didn't see anything. I like the effects of 2 wondrous items, both amulets. Could I use one of the amulets, and make/have made a set of say, gloves/gauntlets with the abilities of the second amulet? Just curious if there's an existing item, could you have the same thing made in a different form. Thanks!
| Starbuck_II |
I'm playing a synthesist. So amulet of natural armor, and amulet of mighty fists. If I could legally have one made into something for the hands slot, I'd be pretty well off :)
Yes, Guantlets of Mighty Fist is the cheaper and better slot (in 3.5). So you'd get a discount (if using those rules), but in PF you have no slot limitations..
Pathfinder doesn't have appropriate slot rules so you can make any slot work (change from 3.5 D&D).
2000 for +1/5000 for +1
I'd make Mighty Fist Primary and add NA as secondary.
So 5000 + 3000 (2000 x 1.5 for secondary)= 8, 000 gp for a +1 MF and +1 NA guantlet.
Requires DM okay as it is tecnically a custom item, but legally RAW.
| Rocky Williams 530 |
Still not sure what affects to put on the mighty fist gauntlets. But, I'm not looking to combine the two, since IDEALLY I'll eventually be getting maxed out versions of both, but I just want to know if instead of amulet of mighty fists +5, you could do gauntlets of mighty fists +5 (or whatever the bonus/abilities)
Raymond Lambert
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this is partially why i love the 3.5 magic item comendium. it listed alternate slot suggestions and even said not to bother with the 1.5 cost increase if one of the combined items was a "standard/common" item ike stat bumps, +1ac or saves.
i hate how pf merges all three physical stat bumps into the same slot, same as mental stats. then charges u extra for two stat boosts. then makes figuring out cost of something like a +4str/+2con a headache.
Suzaku
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this is partially why i love the 3.5 magic item comendium. it listed alternate slot suggestions and even said not to bother with the 1.5 cost increase if one of the combined items was a "standard/common" item ike stat bumps, +1ac or saves.
i hate how pf merges all three physical stat bumps into the same slot, same as mental stats. then charges u extra for two stat boosts. then makes figuring out cost of something like a +4str/+2con a headache.
Then ask your dm to house rule it.