| Eacaraxe |
I haven't seen one round these parts, and they're always fun. So, I thought I'd make one.
The challenge is to make a silly or joke character. The only optimization necessary is hilarity, but try to at least make a character you would play. Take as many levels as you need to flesh out the concept, but the 8-12 range is preferable to keep posts short. 20-point buy, try to stick to PF rules but if there's something you must have out of 3.5...go for it. Add gear as per WBL if it helps flesh the character out, otherwise don't worry about it.
I'd put the stats in spoiler tags just to keep posts short.
Here's mine: Kiki the Gnome Barbarian.
Kiki is an uncharacteristic member of her race. Lost in the woods as a child, she was raised by wild wolverines and inherited their tenacity and ferocity. She grows claws and fangs when she rages, and in battle she leaps and climbs on her opponents, kicking, screaming, snarling, biting and clawing at their faces and most sensitive parts like she learned from her adoptive parents. People have tried to convince her to use a weapon, but she usually drops it and pounces at the first sign of danger. She has yet to adjust to civilized life and still has minor problems keeping clothing on when unattended by a mindful guardian.
Str 16 (18), Dex 14 (16), Con 18 (20), Int 7, Wis 13, Cha 9
HP 135 (10d12 +50 Con, +10 favored, +10 Toughness)
AC 23 (+2 natural, +3 dex, +2 dodge, +3 deflection, +2 shield, +1 size); Fort +12, Ref +6, Will +4, +2 vs. fear and illusion
BAB +10/+5 (melee +15, ranged +14), +13 CMB, +26 CMD (+4 when grappling)
Feats
1: Power Attack
3: Improved Unarmed Strike
5: Improved Grapple
7: Greater Grapple
9: Toughness
Rage Powers
2: Lesser Beast Totem
4: Animal Fury
6: Beast Totem
8: Powerful Blow
10: Greater Beast Totem
Rage 23 rds/day, Improved Uncanny Dodge, Naked Courage, Natural Toughness.
Alternate racial traits: Academician (Kn. nature), Warden of Nature
Traits: Animal Friend, Suspicious
Goodies: ring of protection +3, ring of force shield, belt of physical perfection +2, amulet of mighty fists +1, 500gp
| Trapturtle |
I have a favorite build that I like to use from time to time. Its not incredibly combat oriented, and it's effectiveness is largely dependent on the mood of the GM. What it does do very well is bluff. While this build isn't "good" its funny what you can convince some gullible NPCs to do with a high enough bluff score.
So here is Riten the Half Elf Sorcerer
Riten has always had a problem telling the truth. He was the son of a dishonest merchant, though if asked about his past he would probably tell a story about how he is the long lost, illegitimate son of the king. Since he discovered his arcane talents, he has been wandering from town to town, swindling people out of their money. If faced with combat he will try to either charm allies to fight for him or convince the other side he is an Avatar of Rovagug and he will smite them if they lay a hand on him.
Str 10 Dex 14 Con 14 Int 10 Wis 10 Cha 18
Hp 9 (1d6+2 Con +1 favored)
AC 12 (+2 Dex)
BAB:0 CMB:0 CMD:12
Feats:
(Half Elf bonus feat) Skill Focus: Bluff
1 Deceitful
Bloodline: Arcane
Familiar: Viper
Spells:
0-Prestidigitation, Mage Hand, Light, Ghost Sound
1(4/day)Charm Person, Disguise Self
Skills: Bluff+16 (+1 Rank, +3 Class Skill, +4Cha, +3SkillFocus, +2Deceitful,+3ViperFamiliar)